Every racial rebuilt to two active and two passive

Races

Forever reworked every racial in the game onto a common structure, deleted the weapon-skill racials outright, and added six new race and class combinations. If you last played Classic, your racial assumptions are all stale.

On this page 3 sections

Source tiers

  • Official or client data
  • Verbatim reporting, hands-on
  • Provisional or placeholder
  • Our analysis

How we source

10Playable racesIncluding both Skyborne variants
6New combosTwo more arrive Spring 2027
2+2Racials eachTwo active, two passive — Priests also learn two race spells
The structure

Every race now has four racials: two actives and two passives. The structure holds across all eight original races and both Skyborne variants — ten playable options in total.

Priests also learn two race-specific Priest spells on top of the four racials — listed under each race below. Dwarf Fear Ward and Undead Devouring Plague are now baseline for every Priest at 20, regardless of race.

The weapon-skill racials are gone

Dwarf Gun Specialization, Troll Bow and Throwing Specialization, and Human Mace Specialization have been removed entirely.

The last three went on 15 October, replaced by plain stats that need no weapon at all: Human Ruthless (+2% critical strike chance, was Sword Specialization), Orc Savage (+1% critical strike chance, was Axe Specialization) and Dwarf Earth Fury (+2% critical damage and healing, was Mace Specialization). The twenty-year Human-sword and Orc-axe rule is gone — see Mechanics.

The six new combinations

Gnome Priest · Human Hunter · Dwarf Shaman · Orc Mage · Troll Warlock · Undead Paladin

Two more arrive in Spring 2027, unannounced. Note that Dwarf Shaman gives the Alliance Chain Heal for the first time in the game's history, and Orc Mage matters more than it looks because Blood Fury now grants Spell Power.

Every race

Ordered Alliance then Horde. Classes in gold are new combinations in Forever.

● Human 1 new combo

Alliance · Warrior · Hunter · Mage · Rogue · Priest · Warlock · Paladin

RacialTypeEffect
Will to Survive NewactiveRemoves all Stun effects. 3 min cooldown. Source tier B — verbatim reporting or hands-on testing: B
NEW (22 Sep kits)
PerceptionactiveMuch better Stealth detection for 20 sec. 3 min cooldown. Source tier B — verbatim reporting or hands-on testing: B
Ruthless Changedpassive+2% critical strike chance. No weapon needed (tooltip: all spells and attacks Source tier B — verbatim reporting or hands-on testing: B).
CHANGED 15 Oct: replaced Sword Specialization
The Human Spiritpassive+5% Spirit.

Priest race spells: Divine Grace (10) · Feedback (learned at the level shown; Priest deep dive, 30 Sep)

Removed in Forever: Diplomacy · Mace Specialization

● Dwarf 1 new combo

Alliance · Warrior · Hunter · Rogue · Priest · Paladin · Shaman

RacialTypeEffect
StoneformactiveRemoves and grants immunity to Bleed, Poison and Disease, and reduces Physical damage taken by 10% Source tier B — verbatim reporting or hands-on testing: B for 8 sec. 3 min cooldown Source tier B — verbatim reporting or hands-on testing: B.
Find Treasure ChangedactiveShows treasure on the minimap and stacks with herb, mineral and beast tracking. Since 15 October it also gives a chance of extra items from most chests.
CHANGED 15 Oct: extra chest loot
Earth Fury Changedpassive+2% critical damage and healing. No weapon needed.
CHANGED 15 Oct: replaced Mace Specialization
Big Game Hunterpassive+5% damage against Beasts.

Priest race spells: Desperate Prayer · Chastise (20) (learned at the level shown; Priest deep dive, 30 Sep)

Removed in Forever: Gun Specialization · Frost Resistance

● Night Elf

Alliance · Warrior · Hunter · Rogue · Priest · Druid

RacialTypeEffect
Elune's Light Newactive+10% critical strike chance with all spells and attacks for 15 sec. 3 min cooldown Source tier B — verbatim reporting or hands-on testing: B.
NEW (22 Sep kits)
Shadowmeld ChangedactiveUsable in combat, which raises its cooldown to 2 min (10 sec out of combat). Source tier B — verbatim reporting or hands-on testing: B
CHANGED (22 Sep kits): usable in combat
Quickness Changedpassive+1% Dodge and +2% run speed. Since 15 October the speed stacks with other movement-speed increases.
CHANGED 15 Oct: speed now stacks
Wisp Spiritpassive+75% run speed while dead. Since 15 October shields no longer show in Wisp Form.

Priest race spells: Starshards (10) · Elune's Grace (20) (learned at the level shown; Priest deep dive, 30 Sep)

Removed in Forever: Nature Resistance

● Gnome 1 new combo

Alliance · Warrior · Mage · Rogue · Priest · Warlock

RacialTypeEffect
Escape ArtistactiveEscapes movement-impairing effects with brief immunity (tooltip: 3 sec Source tier B — verbatim reporting or hands-on testing: B). 2 min cooldown Source tier B — verbatim reporting or hands-on testing: B.
Eureka! ChangedactiveAn 8 sec buff with no charges: 10% lower Mana, Rage or Energy costs and 10% more damage (Priests: damage or healing). 2 min cooldown Source tier B — verbatim reporting or hands-on testing: B. No benefit to periodic effects; since 15 October it also benefits Power Word: Shield.
CHANGED 15 Oct: 8 sec buff, no charges
Expansive Mindpassive+5% maximum Mana (Rage for Warriors, Energy for Rogues).
Engineering Specializationpassive20% less chance of engineering devices failing or backfiring. Source tier B — verbatim reporting or hands-on testing: B

Priest race spells: Confounding Flash (10) · Contingency Plan (20) (learned at the level shown; Priest deep dive, 30 Sep)

Removed in Forever: Arcane Resistance

● Orc 1 new combo

Horde · Warrior · Hunter · Mage · Rogue · Warlock · Shaman

RacialTypeEffect
Blood Fury Changedactive+10% Attack Power and Spell Power for 15 sec. 3 min cooldown.
CHANGED 15 Oct: cooldown 3 min (was 2)
Shatter Curse ChangedactiveDispels all Curses and Banes on you and reduces magic damage taken by 5% for 8 sec. 3 min cooldown Source tier B — verbatim reporting or hands-on testing: B.
CHANGED 15 Oct: now a dispel, -5% (was immunity, -15%)
Savage Changedpassive+1% critical strike chance. No weapon needed (tooltip: all spells and abilities Source tier B — verbatim reporting or hands-on testing: B).
CHANGED 15 Oct: replaced Axe Specialization
HardinesspassiveStun duration reduced by 20%.

Removed in Forever: Command

● Undead 1 new combo

Horde · Warrior · Mage · Rogue · Priest · Warlock · Paladin

RacialTypeEffect
Will of the Forsaken ChangedactiveRemoves Charm, Fear and Sleep, with no lingering immunity. Usable while asleep or charmed; not usable while under Scatter Shot. 2 min cooldown Source tier B — verbatim reporting or hands-on testing: B.
CHANGED 15 Oct: blocked by Scatter Shot
CannibalizeactiveRestores 35% of Health and Mana over 10 sec Source tier B — verbatim reporting or hands-on testing: B from a Humanoid or Undead corpse; moving, acting or taking damage cancels it. 2 min cooldown Source tier B — verbatim reporting or hands-on testing: B.
Underwater Breathingpassive300% underwater breath.
Touch of the Grave ChangedpassiveDamaging attacks and spells can drain Health from the target, up to 5% of your maximum Health Source tier B — verbatim reporting or hands-on testing: B: a 30% chance for casters and 20% for Paladins, Rogues and Warriors, with a 25 sec internal cooldown. Doesn't break crowd control. Blizzard's 15 October notes also call it Touch of the Dead.
CHANGED 15 Oct: proc chance and cooldown

Priest race spells: Touch of Weakness · Dark Sacrifice (20) (learned at the level shown; Priest deep dive, 30 Sep)

Removed in Forever: Shadow Resistance

● Tauren

Horde · Warrior · Hunter · Druid · Shaman

RacialTypeEffect
War Stomp ChangedactiveStuns up to 5 nearby enemies Source tier B — verbatim reporting or hands-on testing: B for 2 sec. 90 sec cooldown.
CHANGED 15 Oct: cooldown 90 sec (was 2 min)
Cultivation ChangedactiveDuplicates a herb you find, harvestable without Herbalism, once per herb. 15 min cooldown.
CHANGED 15 Oct: cooldown 15 min (was 60)
Plainsrunning ChangedpassiveRun speed builds while you keep moving, up to 30% Source tier B — verbatim reporting or hands-on testing: B; since 15 October also +3% mounted speed, and stutter-stepping no longer keeps it.
CHANGED 15 Oct: mounted speed, minimum distance
Endurance Changedpassive+5% Health Source tier B — verbatim reporting or hands-on testing: B and +2% critical damage and healing.
CHANGED 15 Oct: +2% crit damage and healing (was +1% hit)

Removed in Forever: Nature Resistance

● Troll 1 new combo

Horde · Warrior · Hunter · Mage · Rogue · Priest · Warlock · Shaman

RacialTypeEffect
Berserkingactive+10% casting and attack speed for 10 sec. 3 min cooldown Source tier B — verbatim reporting or hands-on testing: B. Not changed on 15 October.
Rapid RegenerationactiveChannel for 6 sec to regain 50% of maximum Health; moving, acting or taking damage cancels it. 3 min cooldown. Source tier B — verbatim reporting or hands-on testing: B
Beast Slayingpassive+5% damage against Beasts.
Regeneration ChangedpassiveHealth regeneration bonuses of 20%, part of which continues in combat Source tier B — verbatim reporting or hands-on testing: B.
CHANGED 15 Oct: 20% (was 10%)

Priest race spells: Hex of Weakness · Shadowguard (learned at the level shown; Priest deep dive, 30 Sep)

Removed in Forever: Bow Specialization · Throwing Specialization

● Skyborne — High Order New race

Alliance · Warrior · Hunter · Mage · Rogue · Druid

RacialTypeEffect
Walk on Air ChangedactiveGlide for 10 sec. 90 sec cooldown.
CHANGED 15 Oct: cooldown 90 sec (was 2 min)
Read Ley Line Changedactive+100% Health and Mana regeneration: 15 min near a ley line, otherwise 30 sec. Castable while moving.
CHANGED 15 Oct: 30 sec minimum (was 20), castable moving
Wind Blessed Changedpassive+3% melee, ranged and spell haste.
CHANGED 15 Oct: +3% (was 1%)
Elemental Insightpassive+5% damage against Elementals.

● Skyborne — Windshaper New race

Horde · Warrior · Hunter · Rogue · Druid · Shaman

RacialTypeEffect
Walk on Air ChangedactiveGlide for 10 sec. 90 sec cooldown.
CHANGED 15 Oct: cooldown 90 sec (was 2 min)
Skysight Changedactive+10% run speed: 15 min at an elemental convergence, otherwise 30 sec Source tier B — verbatim reporting or hands-on testing: B. Castable while moving.
CHANGED 15 Oct: castable moving
Wind Blessed Changedpassive+3% melee, ranged and spell haste.
CHANGED 15 Oct: +3% (was 1%)
Elemental Insightpassive+5% damage against Elementals.

Where sources disagree

Published figures below are the ones this guide uses and why. They are the 15 October build's — the last beta build with notes. A later beta build probably existed and was never documented, and launch on 4 November can still change them.

  • Touch of the Grave / Touch of the Dead: Blizzard's 15 October notes use both names in one block; the client passive is still Touch of the Grave and no rename is stated. Treated as one racial.
  • Gnome Eureka!: Blizzard's race article gives 10% damage or healing and the 15 October notes keep the "same effect on damage and ability costs"; the 2 min cooldown is the tooltip's (tier B).
  • Settled on 30 September: racials work in Druid forms — Blizzard's Druid deep dive names "Shadowmeld, War Stomp, and Walk on Air".
  • Gnome Escape Artist immunity: Blizzard says "brief"; Icy Veins' guide said 3 sec, its hub table 5 sec; Wowhead's tooltip says 3 sec. Likely 3 sec.
  • Tauren Cultivation cast time: instant in our 20 September client data, a 3 sec cast in the newer tooltip that carries the 15 min cooldown. Check in game at launch.
  • Racial crit on Hunter pets: pets now inherit the higher of the Hunter's melee or ranged crit; whether Ruthless or Savage reach the pet that way is not stated.
  • Settled on 15 October: the Orc and Troll actives Blizzard called "perhaps a little too strong" (Blood Fury now a 3 min cooldown; Berserking untouched) and the three weapon-crit passives (replaced by Ruthless, Savage and Earth Fury, none needing a weapon). Earlier: Troll Berserking lasts 10 sec and Night Elf Quickness is +1% Dodge / +2% run speed (22 Sep).

Generated from data/races.json · sources: Blizzard's beta development notes of 15 October, the race articles of 22 September and the Priest deep dive; values marked Source tier B — verbatim reporting or hands-on testing: B are from Wowhead's Forever tooltips · Last updated 2026-10-23