Profession guide · Primary · crafting

Enchanting

Enchanting makes things from dust, essences and shards from disenchanting. How to train it, the cheapest way to level it, and every recipe: where it is learned, what it costs, what it needs and what it makes.

On this page 5 sections

Source tiers

  • Official or client data
  • Verbatim reporting, hands-on
  • Provisional or placeholder
  • Our analysis

How we source

237Recipesup to skill 300
63From trainersthe rest: known from the start, vendors, drops and quests
15Materials, 1–225then about 149 more to 300 (our launch-day estimate)

Overview

Pays Legacy Points: 1 each the first time you reach 150, 225 and 300 (3 in all). Its materials are mostly dust, essences and shards from disenchanting.

Camp objects

Its three camp objects, with the skill to learn each recipe (and to use the object, where that is higher). Source tier A: A (how camps work)

ObjectSkillDoesMaterialsWhere to get it
Enchanted Lute20+Armor, +all stats and +all resistances1× Simple Wood, 1× Strange DustTrainer · 1
Arcane Salvager140more efficient disenchanting2× Vision Dust, 1× Lesser Nether Essence · needs Runed Truesilver RodBlueprint: drop, vendor, NPC listed: Happy Camper · 15
Arcane Forge300recipes that require it2× Large Brilliant Shard, 4× Greater Eternal Essence, 1× Maker's SparkBlueprint: source not in the data

Training

RankFrom skillRaises cap toHowCost
Apprenticestart75Trainer10
Journeyman50150Trainer5
Expert125225Trainer50
Artisan200300Trainer5

Training to Artisan costs 55510 in all.

23 trainers in Wowhead’s Forever data (Alliance 10, Horde 9, Both factions 4)

Alliance

  • Alanna Raveneye (Journeyman Enchanter) — Teldrassil
  • Betty Quin (Journeyman Enchanter) — Stormwind City
  • Gimble Thistlefuzz (Expert Enchanter) — Ironforge
  • Kitta Firewind (Artisan Enchanter) — Elwynn Forest
  • Lalina Summermoon (Journeyman Enchanter) — Darnassus
  • Lucan Cordell (Expert Enchanter) — Stormwind City
  • Taladan (Expert Enchanter) — Darnassus
  • Thonys Pillarstone (Journeyman Enchanter) — Ironforge
  • Vanessa Sellers (Enchanting Trainer) — Alterac Mountains
  • Xylinnia Starshine (Expert Enchanter) — Feralas

Horde

  • Godan (Expert Enchanter) — Orgrimmar
  • Hgarth (Artisan Enchanter) — Stonetalon Mountains
  • Jhag (Journeyman Enchanter) — Orgrimmar
  • Lavinia Crowe (Expert Enchanter) — Undercity
  • Malcomb Wynn (Journeyman Enchanter) — Undercity
  • Mot Dawnstrider (Journeyman Enchanter) — Thunder Bluff
  • Pa'zula (Journeyman Enchanter) — Durotar
  • Teg Dawnstrider (Expert Enchanter) — Thunder Bluff
  • Vance Undergloom (Journeyman Enchanter) — Tirisfal Glades

Both factions

  • Annora (Master Enchanter) — Uldaman
  • Eaysaa Brightgust (Enchanter) — Zephras Isle
  • Melanie Sable (Expert Enchanter) — Riverglades
  • Nasalanna Windsinger (Enchanter) — Zephras Isle

Tools

Keep these in your bags; the client’s own data says which recipes need them. Source tier A: A

ToolNeeded byWhere to get one
Runed Copper Rod27 recipes, from skill 1crafted: Runed Copper Rod (Enchanting)
Runed Silver Rod41 recipes, from skill 110crafted: Runed Silver Rod (Enchanting)
Runed Truesilver Rod66 recipes, from skill 140crafted: Runed Truesilver Rod (Enchanting)
Runed Golden Rod30 recipes, from skill 155crafted: Runed Golden Rod (Enchanting)
Runed Arcanite Rod56 recipes, from skill 275crafted: Runed Arcanite Rod (Enchanting)

Levelling route, 1 to 300

Our route: at every skill point, the recipe with the cheapest expected materials per point. It uses the recipes you start with and trainer recipes, and buys a vendor recipe only when it saves more than it costs; it skips recipes with a cooldown and specialization recipes. A recipe always gives a point while orange; from yellow to grey the chance falls in a straight line (Classic’s rule), so “About” counts the expected crafts. Prices are our launch-day estimate (from the beta auction house; see its page for the method). The route uses only vendor recipes that anyone can buy: one sold only in one faction’s zones (judged from the vendor’s zone in the client’s map table) or behind a reputation is noted as a cheaper option, not assumed. A material nobody priced but someone crafts is costed at its own materials. Source tier D: D

SkillMakeAboutMaterialsEst. cost
1–25Enchant Bracer - Inferior Stamina · needs Runed Copper Rod (see Tools)~3131× Mote of Magic274
25–50Enchant Chest - Inferior Stamina~2525× Strange Dust2950
50Train Journeyman (5) — your cap rises to 150.
50–90Enchant Chest - Inferior Stamina~4848× Strange Dust5573
90–125Enchant Cloak - Minor Protection~3978× Strange Dust9087
125Train Expert (50) — your cap rises to 225.
125–130Enchant Cloak - Minor Protection~918× Strange Dust2060
130–131Enchant 2H Weapon - Minor Impact~11× Strange Dust, 1× Small Glimmering Shard461
131–165Enchant Boots - Minor Stamina · needs Runed Silver Rod (see Tools)~38152× Strange Dust177
165–200Enchant Boots - Lesser Agility · needs Runed Golden Rod (see Tools)~4343× Soul Dust312
200Train Artisan (5) — your cap rises to 300.
200–210Enchant Boots - Lesser Agility~2727× Soul Dust198
210–216Enchant Boots - Lesser Stamina~1428× Soul Dust25
216–225Enchant Gloves - Agility · needs Runed Truesilver Rod (see Tools)~99× Vision Dust367
225–256Enchant Gloves - Agility~4747× Vision Dust19
256–274Lesser Mana Oil (recipe from a vendor, 1: vendor not identified in the data)~2727× Purple Lotus, 27× Crystal Vial, 27× Dream Dust29
274–300Enchant Shield - Greater Stamina (recipe from a vendor, 120: vendor not identified in the data)~30180× Dream Dust98

Shopping list

Everything the route uses: about 163 at our launch-day estimate, 15 of it from 1 to 225 and 149 from 225 to 300 (vendor recipes included, training not). Of the 75 points from 225 to 300, the route takes 31 from trainer recipes, 44 from vendor recipes and 0 from recipes it cannot assume. You also need these tools: Runed Copper Rod, Runed Silver Rod, Runed Golden Rod, Runed Truesilver Rod (see Tools).

MaterialQuantityEst. cost
Dream Dust207115
Vision Dust5623
Purple Lotus2713
Soul Dust98724
Strange Dust322380
Crystal Vial27135
Small Glimmering Shard1343
Mote of Magic31279

Recipes

Every recipe up to skill 300, grouped by the skill you learn it at. Skill-ups shows where it is orange (learned; a point every craft), yellow, green and grey (no more points). The materials’ cost is our launch-day estimate. What it does comes from the client: our item sweep’s tooltip lines and the spell text of each item’s Use or Equip effect.

Apprentice (1–75) 18

Recipe → makesSkill-upsWhere to get itMaterialsWhat it does
Dust to Motes → 3× Mote of Magic
Common
1 10 12 15Known when you learn the profession1× Strange Dust
needs Runed Copper Rod
about 118
Crafting Reagent · "Available from enchanting vendors."
Enchant Bracer - Inferior Stamina1 20 22 25Known when you learn the profession1× Mote of Magic
needs Runed Copper Rod
about 9
Permanently enchant bracers to increase the Stamina of the wearer by 2.
Enchant Bracer - Minor Deflect1 80 100 120Known when you learn the profession1× Lesser Magic Essence
needs Runed Copper Rod
about 284
Permanently enchant bracers so that the defense skill of the wearer is increased by 3.
Novice's Practice Wand
Common
1 10 12 15Known when you learn the profession1× Simple Wood
1× Mote of Magic
needs Runed Copper Rod
about 47
Ranged Wand · 4 - 8 Arcane Damage Speed 1.50 · (4.0 damage per second)
Runed Copper Rod
Common
1 5 7 10Known when you learn the profession1× Copper Rod
1× Mote of Magic
about 19
Tool: counts as Runed Copper Rod for the recipes that need one
Lesser Magic Wand
Uncommon
10 75 95 115Trainer · 501× Simple Wood
1× Lesser Magic Essence
needs Runed Copper Rod
about 322
Ranged Wand · 12 - 22 Arcane Damage Speed 1.50 · (11.3 damage per second) · Equip: Increases damage and healing done by magical spells and effects by up to 1. · Requires Level 5
Enchant Chest - Inferior Stamina15 70 90 110Trainer · 501× Strange Dust
needs Runed Copper Rod
about 118
Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 2.
Enchant Chest - Minor Intellect20 80 100 120Formula: drop, vendor, pickpocketed · 31× Lesser Magic Essence
needs Runed Copper Rod
about 284
Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 2.
Enchanted Lute
Common
20 20 22 25Trainer · 11× Simple Wood
1× Strange Dust
about 156
Requires Enchanting (20)
Enchant Chest - Minor Absorption40 90 110 130Trainer · 11× Lesser Magic Essence
needs Runed Copper Rod
about 284
Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption. Cannot occur more often than once every 5 sec.
Enchant Cloak - Minor Resistance45 95 115 135Trainer · 11× Lesser Magic Essence
1× Strange Dust
needs Runed Copper Rod
about 42
Permanently enchant a cloak so that it increases the resistance to all schools of magic by 2.
Minor Wizard Oil
Common
– 30 47 65
learn at 45
Formula: vendor · 51× Empty Vial
1× Strange Dust
1× Maple Seed
needs Runed Copper Rod
about 322
Use: While applied to target weapon it increases spell damage and healing by up to 8. Lasts for 30 minutes. · Requires Level 5
Enchant Bracer - Minor Stamina50 100 120 140Trainer · 2502× Strange Dust
needs Runed Copper Rod
about 236
Permanently enchant bracers so they increase the wearer's Stamina by 3.
Enchant Bracer - Minor Spirit60 105 125 145Formula: drop, pickpocketed1× Lesser Magic Essence
needs Runed Copper Rod
about 284
Permanently enchant bracers so they increase the wearer's Spirit by 3.
Enchant Chest - Lesser Stamina60 105 125 145Trainer · 2501× Lesser Magic Essence
1× Strange Dust
needs Runed Copper Rod
about 42
Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 3.
Enchant Bracer - Minor Intellect70 110 130 150Formula: drop (Vile Fin Tidehunter (Silverpine Forest))1× Lesser Magic Essence
needs Runed Copper Rod
about 284
Permanently enchant bracers to give +3 Intellect.
Enchant Cloak - Minor Protection70 110 130 150Trainer · 2
Formula: source not in the data
2× Strange Dust
needs Runed Copper Rod
about 236
Permanently enchant a cloak to increase armor by 10.
Greater Magic Wand
Uncommon
70 110 130 150Trainer · 21× Simple Wood
2× Lesser Magic Essence
needs Runed Copper Rod
about 66
Ranged Wand · 22 - 41 Arcane Damage Speed 1.80 · (17.5 damage per second) · Equip: Increases damage and healing done by magical spells and effects by up to 2. · Requires Level 13

Journeyman (76–150) 47

Recipe → makesSkill-upsWhere to get itMaterialsWhat it does
Enchant Bracer - Minor Agility80 115 135 155Trainer · 42× Lesser Magic Essence
1× Strange Dust
needs Runed Copper Rod
about 686
Permanently enchant bracers so they increase the wearer's Agility by 3.
Enchant Bracer - Minor Strength80 115 135 155Formula: drop, pickpocketed3× Strange Dust
needs Runed Copper Rod
about 354
Permanently enchant bracers so they increase the wearer's Strength by 3.
Enchant Chest - Lesser Intellect80 115 135 155Formula: drop, vendor, NPC listed: Wrathtail Sea Witch (Ashenvale) · 42× Lesser Magic Essence
needs Runed Copper Rod
about 568
Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 3.
Enchant Bracer - Minor Healing Power90 120 140 160Formula: drop (Dark Strand Cultist (Ashenvale))2× Lesser Magic Essence
needs Runed Copper Rod
about 568
Permanently enchant bracers so they increase the wearer's healing spells by up to 8 and damage spells by up to 3.
Enchant Weapon - Minor Beastslayer90 120 140 160Formula: drop, fished up, pickpocketed1× Greater Magic Essence
2× Strange Dust
needs Runed Copper Rod
about 121
Permanently enchant a Melee Weapon to do 2 additional points of damage to Beasts.
Enchant Weapon - Minor Striking90 120 140 160Trainer · 51× Lesser Magic Essence
1× Strange Dust
1× Small Glimmering Shard
needs Runed Copper Rod
about 745
Permanently enchant a Melee Weapon to do 1 additional point of damage.
Enchant 2H Weapon - Lesser Intellect100 130 150 170Formula: vendor · 54× Lesser Magic Essence
needs Runed Copper Rod
about 1136
Permanently enchant a Two-Handed Melee Weapon to add 5 to Intellect.
Enchant 2H Weapon - Minor Impact100 130 150 170Trainer · 51× Strange Dust
1× Small Glimmering Shard
needs Runed Copper Rod
about 461
Permanently enchant a Two-Handed Melee Weapon to do 4 additional points of damage.
Runed Silver Rod
Common
100 130 150 170Trainer · 101× Shadowgem
1× Silver Rod
4× Lesser Magic Essence
3× Strange Dust
about 2294
Tool: counts as Runed Silver Rod for the recipes that need one
Enchant Shield - Minor Stamina105 130 150 170Trainer · 61× Strange Dust
1× Lesser Astral Essence
needs Runed Copper Rod
about 1040
Permanently enchant a shield so that it increases the Stamina of the bearer by 3.
Enchant 2H Weapon - Lesser Spirit110 135 155 175Formula: drop3× Strange Dust
1× Lesser Astral Essence
needs Runed Copper Rod
about 1276
Permanently enchant a Two-Handed Melee Weapon to add 5 to Spirit.
Enchant Cloak - Minor Agility110 135 155 175Formula: drop, vendor · 81× Lesser Astral Essence
needs Runed Silver Rod
about 922
Permanently enchant a cloak to grant +3 Agility.
Enchant Cloak - Lesser Protection115 140 160 180Trainer · 83× Strange Dust
1× Small Glimmering Shard
needs Runed Copper Rod
about 697
Permanently enchant a cloak to increase armor by 20.
Enchant Shield - Lesser Protection115 140 160 180Formula: drop, fished up1× Strange Dust
1× Small Glimmering Shard
needs Runed Silver Rod
about 461
Permanently enchant a shield to increase its armor by 30.
Enchant Bracer - Lesser Spirit120 145 165 185Formula: drop1× Lesser Astral Essence
needs Runed Silver Rod
about 922
Permanently enchant a bracer so it increases the wearer's Spirit by 4.
Enchant Chest - Stamina120 145 165 185Trainer · 102× Strange Dust
1× Lesser Astral Essence
needs Runed Silver Rod
about 1158
Permanently enchant a piece of chest armor to increase the Stamina of the wearer by 4.
Scroll of Spatial Mending
Uncommon
120 120 140 160Formula: drop1× Simple Wood
4× Strange Dust
needs Runed Silver Rod
about 510
Use: Close a targeted Fel portal. May draw unwanted attention from the other side.
Enchant Boots - Minor Agility125 150 170 190Formula: vendor · 103× Strange Dust
1× Lesser Astral Essence
needs Runed Silver Rod
about 1276
Permanently enchant a pair of boots so they increase the wearer's Agility by 3.
Enchant Boots - Minor Stamina125 150 170 190Trainer · 14
Formula: source not in the data
4× Strange Dust
needs Runed Silver Rod
about 472
Permanently enchant a pair of boots so they increase the wearer's Stamina by 3.
Enchant Cloak - Lesser Fire Resistance125 150 170 190Trainer · 12501× Fire Oil
1× Lesser Astral Essence
needs Runed Silver Rod
about 1030
Permanently enchant a cloak so that it increases resistance to fire by 10.
Enchant Bracer - Lesser Stamina130 155 175 195Trainer · 151× Soul Dust
needs Runed Silver Rod
about 739
Permanently enchant a bracer so it increases the wearer's Stamina by 4.
Enchant Shield - Lesser Spirit130 155 175 195Trainer · 152× Strange Dust
1× Lesser Astral Essence
needs Runed Silver Rod
about 1158
Permanently enchant a shield to give 3 spirit.
Mystic Mushroom
Rare
130 140 160 180Formula: vendor · 32501× Red-speckled Mushroom
2× Greater Magic Essence
5× Strange Dust
1× Small Glimmering Shard
needs Runed Silver Rod
about 2886
Relic Idol · Classes: Druid · Equip: Increases Spirit by 5%. · Requires Level 20
Polished Driftwood Icon
Rare
130 140 160 180Formula: vendor · 32501× Simple Wood
2× Greater Magic Essence
3× Strange Dust
1× Large Glimmering Shard
needs Runed Silver Rod
about 111
Relic Totem · Classes: Shaman · Equip: Allows 8% of your Mana regeneration to continue while casting. · Requires Level 20
Tenets of the Silver Hand
Rare
130 140 160 180Formula: vendor · 32505× Scroll of Protection
1× Greater Magic Essence
2× Strange Dust
1× Large Glimmering Shard
needs Runed Silver Rod
about 12
Relic Libram · Classes: Paladin · "A pristine copy of the holy tome." · Equip: Increases your damage against Undead by 1%. · Requires Level 20
Enchant Cloak - Lesser Shadow Resistance135 160 180 200Formula: drop, fished up1× Shadow Protection Potion
1× Lesser Astral Essence
needs Runed Silver Rod
about 5849
Permanently enchant a cloak so that it increases resistance to shadow by 10.
Arcane Salvager
Common
140 140 142 145Blueprint: drop, vendor, NPC listed: Happy Camper · 152× Vision Dust
1× Lesser Nether Essence
needs Runed Truesilver Rod
about 238
Requires Enchanting (140) · Use: Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour.
Enchant Bracer - Lesser Agility140 165 185 205Formula: quest (quest “Mysterious Mysticism”), vendor (Desolace) · 11× Lesser Mystic Essence
needs Runed Silver Rod
about 4086
Permanently enchant a bracer so it increases the wearer's Agility by 4.
Enchant Bracer - Lesser Strength140 165 185 205Formula: vendor · 251× Soul Dust
needs Runed Silver Rod
about 739
Permanently enchant a bracer so it increases the wearer's Strength by 4.
Enchant Chest - Lesser Absorption140 165 185 205Trainer · 251× Strange Dust
1× Lesser Astral Essence
1× Large Glimmering Shard
needs Runed Silver Rod
about 9839
Enchant a piece of chest armor so it has a 5% chance per hit of giving you 25 points of damage absorption. Cannot occur more often than once every 5 sec.
Enchant Weapon - Insight140 140 160 180Formula: vendor · 3510× Strange Dust
4× Greater Astral Essence
4× Large Glimmering Shard
4× Pyrite
4× Frilled Lichen
needs Runed Silver Rod
about 646
Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by 100% for 10 sec.
Enchant Weapon - Lesser Striking140 165 185 205Trainer · 201× Soul Dust
1× Large Glimmering Shard
needs Runed Silver Rod
about 9538
Permanently enchant a Melee Weapon to do 2 additional points of damage.
Enchant Weapon - Recovery140 140 160 180Formula: vendor · 354× Silver Ore
6× Greater Astral Essence
6× Soul Dust
4× Large Glimmering Shard
4× Pyrite
needs Runed Silver Rod
about 654
Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec.
Enchant Weapon - Revelation140 140 160 180Formula: vendor · 352× Greater Astral Essence
8× Soul Dust
6× Large Glimmering Shard
4× Cerulean Dye
4× Sulfuric Acid
needs Runed Silver Rod
about 11
Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.
Glimmering Staff
Rare
140 140 160 180Formula: vendor · 355× Strange Dust
2× Small Glimmering Shard
1× Greater Astral Essence
4× Large Glimmering Shard
4× Star Wood
3× Pyrite
needs Runed Silver Rod
about 580
Two-Hand Staff · 32 - 49 Damage Speed 2.20 · (18.4 damage per second) · +11 Intellect · +11 Stamina · Equip: Increases damage and healing done by magical spells and effects by up to 34. · Requires Level 25
Orb of Mystic Insight
Rare
140 140 160 180Formula: vendor · 355× Strange Dust
2× Small Glimmering Shard
2× Greater Astral Essence
needs Runed Silver Rod
about 7320
Held In Off-hand · +6 Intellect · Equip: Increases damage and healing done by magical spells and effects by up to 7. · Requires Level 25
Orb of Souls
Rare
140 140 160 180Formula: vendor · 352× Small Glimmering Shard
2× Greater Astral Essence
2× Soul Dust
needs Runed Silver Rod
about 828
Held In Off-hand · +6 Spirit · Equip: Increases healing done by up to 13 and damage done by up to 4 for all magical spells and effects. · Requires Level 25
Soulstaff
Rare
140 140 160 180Formula: vendor · 352× Shadowgem
1× Small Glimmering Shard
1× Greater Astral Essence
6× Soul Dust
2× Large Glimmering Shard
4× Star Wood
needs Runed Silver Rod
about 440
Two-Hand Staff · 26 - 40 Damage Speed 1.80 · (18.3 damage per second) · +11 Stamina · +11 Spirit · Equip: Increases damage and healing done by magical spells and effects by up to 34. · Requires Level 25
Enchant 2H Weapon - Lesser Impact145 170 190 210Trainer · 241× Soul Dust
1× Large Glimmering Shard
needs Runed Silver Rod
about 9538
Permanently enchant a Two-handed Melee Weapon to do 5 additional points of damage.
Enchant Chest - Intellect145 170 190 210Trainer · 241× Greater Astral Essence
needs Runed Silver Rod
about 3022
Permanently enchant a piece of chest armor to increase the Intellect of the wearer by 4.
Enchant Gloves - Fishing145 170 190 210Formula: drop (Hillsbrad Foothills)1× Blackmouth Oil
1× Soul Dust
needs Runed Silver Rod
about 931
Permanently enchant gloves to grant +2 fishing skill.
Enchant Gloves - Herbalism145 170 190 210Formula: drop1× Kingsblood
1× Soul Dust
needs Runed Silver Rod
about 1423
Permanently enchant gloves to grant +2 herbalism skill.
Enchant Gloves - Mining145 170 190 210Formula: drop1× Iron Ore
1× Soul Dust
needs Runed Silver Rod
about 1934
Permanently enchant gloves to grant +2 mining skill.
Enchant Bracer - Lesser Intellect150 175 195 215Trainer · 251× Greater Astral Essence
needs Runed Silver Rod
about 3022
Permanently enchant a bracer so it increases the wearer's Intellect by 3.
Enchant Chest - Minor Stats150 175 195 215Trainer · 251× Lesser Astral Essence
1× Soul Dust
1× Large Glimmering Shard
needs Runed Silver Rod
about 15
Permanently enchant a piece of chest armor to grant +2 to all stats.
Minor Mana Oil
Common
150 160 170 180Formula: vendor · 301× Leaded Vial
1× Soul Dust
2× Maple Seed
needs Runed Silver Rod
about 1179
Use: While applied to target weapon it restores 5 mana to the caster every 5 seconds and increases healing done by up to 10. Lasts for 30 minutes. · Requires Level 20
Runed Golden Rod
Common
150 175 195 215Trainer · 251× Iridescent Pearl
1× Greater Astral Essence
1× Soul Dust
1× Golden Rod
about 412
Tool: counts as Runed Golden Rod for the recipes that need one

Expert (151–225) 61

Recipe → makesSkill-upsWhere to get itMaterialsWhat it does
Enchant Cloak - Defense155 175 195 215Trainer · 261× Soul Dust
1× Small Glowing Shard
needs Runed Golden Rod
about 6728
Permanently enchant a cloak to give 30 additional armor.
Enchant Shield - Lesser Stamina155 175 195 215Trainer · 261× Lesser Mystic Essence
needs Runed Golden Rod
about 4086
Permanently enchant a shield to give 5 Stamina.
Lesser Mystic Wand
Uncommon
155 175 195 215Trainer · 261× Lesser Mystic Essence
1× Star Wood
needs Runed Golden Rod
about 8586
Ranged Wand · 23 - 43 Arcane Damage Speed 1.30 · (25.4 damage per second) · +4 Intellect · Requires Level 26
Enchant Boots - Lesser Agility160 180 200 220Trainer · 281× Soul Dust
needs Runed Golden Rod
about 739
Permanently enchant boots to give +4 Agility.
Enchant Chest - Greater Stamina160 180 200 220Trainer · 272× Soul Dust
needs Runed Golden Rod
about 1478
Permanently enchant a piece of chest armor to give +6 Stamina.
Enchant Bracer - Spirit165 185 205 225Trainer · 281× Lesser Mystic Essence
needs Runed Golden Rod
about 4086
Permanently enchant bracers to give +5 Spirit.
Enchant Boots - Lesser Stamina170 190 210 230Trainer · 282× Soul Dust
needs Runed Golden Rod
about 1478
Permanently enchant boots to give +4 Stamina.
Enchant Bracer - Lesser Deflection170 190 210 230Formula: vendor · 301× Soul Dust
1× Lesser Mystic Essence
needs Runed Golden Rod
about 4825
Permanently enchant bracers to give +5 Defense.
Enchant Bracer - Stamina170 190 210 230Trainer · 283× Soul Dust
needs Runed Golden Rod
about 2217
Permanently enchant bracers to give +5 Stamina.
Enchant Cloak - Fire Resistance175 195 215 235Trainer · 301× Elemental Fire
1× Lesser Mystic Essence
needs Runed Golden Rod
about 5157
Permanently enchant a cloak to give 12 Fire Resistance.
Enchant Weapon - Lesser Beastslayer175 195 215 235Formula: drop1× Large Fang
1× Small Glowing Shard
needs Runed Golden Rod
about 1
Permanently enchant a Melee Weapon to do 6 additional points of damage to Beasts.
Enchant Weapon - Lesser Elemental Slayer175 195 215 235Formula: drop, fished up1× Elemental Earth
1× Small Glowing Shard
needs Runed Golden Rod
about 150
Permanently enchant a Melee Weapon to do 6 additional damage against Elementals.
Greater Mystic Wand
Uncommon
175 195 215 235Trainer · 301× Lesser Mystic Essence
1× Vision Dust
1× Star Wood
needs Runed Golden Rod
about 127
Ranged Wand · 40 - 76 Arcane Damage Speed 2.00 · (29.0 damage per second) · Equip: Increases damage and healing done by magical spells and effects by up to 5. · Requires Level 30
Greater Mystic Wand
Uncommon
175 195 215 235Trainer · 26661× Greater Mystic Essence
1× Vision Dust
1× Star Wood
needs Runed Golden Rod
about 29
Ranged Wand · 40 - 76 Arcane Damage Speed 2.00 · (29.0 damage per second) · Equip: Increases damage and healing done by magical spells and effects by up to 5. · Requires Level 30
Enchant Bracer - Strength180 200 220 240Trainer · 361× Vision Dust
needs Runed Golden Rod
about 4083
Permanently enchant bracers to give +5 Strength.
Enchant Shield - Spirit180 200 220 240Trainer · 321× Lesser Mystic Essence
1× Vision Dust
needs Runed Golden Rod
about 8169
Permanently enchant a shield to give 5 Spirit.
Enchant Chest - Greater Intellect185 205 225 245Trainer · 381× Lesser Mystic Essence
needs Runed Golden Rod
about 4086
Permanently enchant a piece of chest armor to give +6 Intellect.
Twisted Nether Wand
Uncommon
185 205 225 245Formula: source not in the data1× Lesser Nether Essence
1× Dream Dust
1× Star Wood
needs Runed Golden Rod
about 257
Ranged Wand · 35 - 67 Shadow Damage Speed 1.50 · (34.0 damage per second) · Equip: Increases damage and healing done by magical spells and effects by up to 6. · Requires Level 37
Enchant Boots - Lesser Spirit190 210 230 250Formula: drop, fished up2× Lesser Mystic Essence
needs Runed Golden Rod
about 8172
Permanently enchant boots to give +4 Spirit.
Enchant Bracer - Agility190 225 245 265Formula: source not in the data1× Vision Dust
needs Runed Golden Rod
about 4083
Permanently enchant bracers to give +5 Agility.
Enchant Weapon - Winter's Might190 210 230 250Formula: drop1× Wintersbite
1× Greater Mystic Essence
1× Vision Dust
1× Large Glowing Shard
needs Runed Golden Rod
about 850
Permanently enchant a weapon to grant up to 15 additional frost damage when casting frost spells.
Enchant Shield - Lesser Block195 215 235 255Formula: drop1× Greater Mystic Essence
1× Vision Dust
1× Large Glowing Shard
needs Runed Golden Rod
about 792
Permanently enchant a shield to give +2% chance to block.
Enchant Weapon - Striking195 215 235 255Trainer · 401× Greater Mystic Essence
1× Large Glowing Shard
needs Runed Golden Rod
about 751
Permanently enchant a Melee Weapon to do 3 additional points of damage.
Enchant 2H Weapon - Impact200 220 240 260Trainer · 402× Vision Dust
1× Large Glowing Shard
needs Runed Golden Rod
about 79
Permanently enchant a Two-handed Melee Weapon to do 6 additional points of damage.
Enchant Chest - Lesser Stats200 220 240 260Trainer · 401× Greater Mystic Essence
1× Vision Dust
1× Large Glowing Shard
needs Runed Golden Rod
about 792
Permanently enchant a piece of chest armor to grant +2 to all stats.
Enchant Gloves - Skinning200 220 240 260Formula: drop (Arathi Highlands)1× Green Whelp Scale
1× Vision Dust
needs Runed Golden Rod
about 33
Permanently enchant gloves to grant +5 skinning skill.
Lesser Wizard Oil
Common
200 210 220 230Formula: vendor · 401× Leaded Vial
1× Vision Dust
2× Stranglethorn Seed
needs Runed Golden Rod
about 4923
Use: While applied to target weapon it increases spell damage and healing by up to 16. Lasts for 30 minutes. · Requires Level 30
Runed Truesilver Rod
Common
200 220 240 260Trainer · 401× Black Pearl
1× Greater Mystic Essence
1× Vision Dust
1× Truesilver Rod
about 623
Tool: counts as Runed Truesilver Rod for the recipes that need one
Enchant Bracer - Lesser Healing Power205 225 245 265Formula: quest (quest “Mysterious Mysticism”), vendor (Desolace) · 12× Lesser Mystic Essence
needs Runed Truesilver Rod
about 8172
Permanently enchant bracers to increase healing by up to 16 and damage by up to 6.
Enchant Cloak - Greater Defense205 225 245 265Trainer · 421× Vision Dust
needs Runed Truesilver Rod
about 4083
Permanently enchant a cloak to give 60 additional armor.
Enchant Cloak - Resistance205 225 245 265Trainer · 421× Lesser Nether Essence
needs Runed Truesilver Rod
about 156
Permanently enchant a cloak to give 3 to all resistances.
Enchant 2H Weapon - Lesser Agility210 230 250 270Formula: source not in the data2× Vision Dust
1× Large Glowing Shard
1× Lesser Nether Essence
needs Runed Truesilver Rod
about 865
Permanently enchant a Two-handed Melee Weapon to grant +15 Agility.
Enchant Bracer - Intellect210 230 250 270Trainer · 441× Lesser Nether Essence
needs Runed Truesilver Rod
about 156
Permanently enchant bracers to give +5 Intellect.
Enchant Gloves - Agility210 230 250 270Trainer · 441× Vision Dust
needs Runed Truesilver Rod
about 4083
Permanently enchant gloves to grant +7 Agility.
Enchant Necklace - Agility210 225 245 265Formula: vendor · 52502× Greater Nether Essence
6× Dream Dust
8× Large Radiant Shard
4× Sulfuric Acid
4× Magenta Dye
needs Runed Truesilver Rod
about 64
Permanently enchant a necklace to increase Agility by 5.
Enchant Necklace - Deflection210 225 245 265Formula: vendor · 52508× Greater Nether Essence
2× Dream Dust
2× Large Radiant Shard
4× Cerulean Dye
4× Magenta Dye
needs Runed Truesilver Rod
about 56
Permanently enchant a necklace to increase defense skill by 5.
Enchant Necklace - Healing Power210 225 245 265Formula: vendor · 52503× Greater Nether Essence
4× Dream Dust
5× Large Radiant Shard
4× Pyrite
4× Rosecap
needs Runed Truesilver Rod
about 47
Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4.
Enchant Necklace - Spell Power210 225 245 265Formula: vendor · 52505× Greater Nether Essence
8× Dream Dust
3× Large Radiant Shard
4× Cerulean Dye
4× Magenta Dye
needs Runed Truesilver Rod
about 53
Permanently enchant a necklace to increase spell damage and healing by up to 6.
Enchant Necklace - Strength210 225 245 265Formula: vendor · 52504× Greater Nether Essence
10× Dream Dust
4× Large Radiant Shard
4× Sulfuric Acid
4× Bauxite
needs Runed Truesilver Rod
about 46
Permanently enchant a necklace to increase Strength by 5.
Enchant Shield - Stamina210 230 250 270Formula: drop, fished up2× Vision Dust
needs Runed Truesilver Rod
about 8166
Permanently enchant a shield to give +7 Stamina.
Libram of Invocation
Rare
210 225 245 265Formula: vendor · 52504× Scroll of Strength II
3× Greater Nether Essence
4× Dream Dust
3× Large Radiant Shard
1× Cerulean Dye
2× Magenta Dye
needs Runed Silver Rod
about 38
Relic Libram · Equip: Reduces the mana cost of your Seal spells by 5%. · Requires Level 40
Talons of Wrath
Rare
210 225 245 265Formula: vendor · 52504× Greater Nether Essence
6× Dream Dust
2× Large Radiant Shard
1× Star Wood
1× Cerulean Dye
2× Magenta Dye
needs Runed Silver Rod
about 36
Relic Idol · Classes: Druid · Equip: Causes Wrath to have a 50% chance to restore 35 Mana. · Requires Level 40
Totem of Ancestral Protection
Rare
210 225 245 265Formula: vendor · 52502× Greater Nether Essence
2× Dream Dust
4× Large Radiant Shard
2× Star Wood
2× Sulfuric Acid
4× Sandpaper
needs Runed Silver Rod
about 35
Relic Totem · Equip: Reduces the cooldown of Grounding Totem by 1 sec. · Requires Level 40
Dreambough Wand
Uncommon
215 235 255 275Formula: source not in the data1× Vision Dust
2× Lesser Nether Essence
1× Star Wood
needs Runed Truesilver Rod
about 399
Ranged Wand · 49 - 92 Nature Damage Speed 1.80 · (39.2 damage per second) · Equip: Increases damage and healing done by magical spells and effects by up to 7. · Requires Level 43
Enchant Boots - Stamina215 235 255 275Trainer · 462× Vision Dust
needs Runed Truesilver Rod
about 8166
Permanently enchant boots to give +5 Stamina.
Enchant Gloves - Advanced Mining215 235 255 275Formula: drop (Venture Co. Strip Miner (Stranglethorn Vale))1× Truesilver Bar
2× Vision Dust
needs Runed Truesilver Rod
about 146
Permanently enchant gloves to grant +5 mining skill.
Dreamstaff
Rare
220 225 245 265Formula: vendor · 556× Greater Nether Essence
8× Dream Dust
4× Small Radiant Shard
4× Large Radiant Shard
4× Star Wood
2× Cerulean Dye
4× Magenta Dye
needs Runed Silver Rod
about 85
Two-Hand Staff · 62 - 93 Damage Speed 2.40 · (32.3 damage per second) · +19 Stamina · +19 Spirit · Equip: Increases healing done by up to 105 and damage done by up to 35 for all magical spells and effects. · Requires Level 45
Enchant 2H Weapon - Lesser Strength220 240 260 280Formula: source not in the data1× Vision Dust
1× Large Glowing Shard
2× Lesser Nether Essence
needs Runed Truesilver Rod
about 981
Permanently enchant a Two-handed Melee Weapon to grant +15 Strength.
Enchant Bracer - Greater Spirit220 240 260 280Formula: drop, fished up1× Vision Dust
1× Lesser Nether Essence
needs Runed Truesilver Rod
about 197
Permanently enchant bracers to give +7 Spirit.
Enchant Chest - Absorption220 225 245 265Formula: vendor · 554× Greater Nether Essence
10× Dream Dust
2× Large Radiant Shard
needs Runed Silver Rod
about 33
Enchant a piece of chest armor so it has a 25% chance per hit of giving you 50 points of damage absorption. Cannot occur more often than once every 5 sec.
Enchant Chest - Superior Stamina220 240 260 280Trainer · 483× Vision Dust
needs Runed Truesilver Rod
about 122
Permanently enchant a piece of chest armor to grant +8 Stamina.
Radiant Staff
Rare
220 225 245 265Formula: vendor · 554× Greater Nether Essence
6× Dream Dust
2× Small Radiant Shard
6× Large Radiant Shard
4× Star Wood
2× Cerulean Dye
4× Magenta Dye
needs Runed Silver Rod
about 76
Two-Hand Staff · 62 - 93 Damage Speed 2.40 · (32.3 damage per second) · +19 Intellect · +19 Stamina · Equip: Increases damage and healing done by magical spells and effects by up to 56. · Requires Level 45
Truesilver Conduit
Rare
220 225 245 265Formula: vendor · 552× Greater Nether Essence
3× Dream Dust
1× Small Radiant Shard
3× Large Radiant Shard
2× Star Wood
1× Cerulean Dye
2× Magenta Dye
needs Runed Silver Rod
about 38
Held In Off-hand · +8 Intellect · +8 Stamina · Equip: Increases damage and healing done by magical spells and effects by up to 10. · Requires Level 45
Twisting Essence Jar
Rare
220 225 245 265Formula: vendor · 554× Truesilver Bar
12× Greater Mystic Essence
12× Greater Nether Essence
1× Cerulean Dye
2× Magenta Dye
needs Runed Silver Rod
about 71
Held In Off-hand · +8 Stamina · +8 Spirit · Equip: Increases healing done by up to 19 and damage done by up to 6 for all magical spells and effects. · Requires Level 45
Enchant Boots - Minor Speed225 245 265 285Trainer · 501× Aquamarine
1× Lesser Nether Essence
1× Small Radiant Shard
needs Runed Truesilver Rod
about 817
Permanently enchant boots to give a slight movement speed increase.
Enchant Chest - Retricutioner– 200 220 240
learn at 225
Formula: vendor (Ziri "The Wrench" Littlesprocket (Gnomeregan)) · 52× Dream Dust
1× Small Radiant Shard
needs Runed Golden Rod
about 666
Teaches you how to permanently enchant a piece of chest armor to reflect 9 damage back to the attacker when the bearer is struck in Melee.
Enchant Cloak - Lesser Agility225 245 265 285Formula: drop1× Lesser Nether Essence
needs Runed Truesilver Rod
about 156
Permanently enchant a cloak to give 3 Agility.
Enchant Gloves - Advanced Herbalism225 245 265 285Formula: drop (Swamp of Sorrows)1× Sungrass
2× Vision Dust
needs Runed Truesilver Rod
about 284
Permanently enchant gloves to grant +5 herbalism skill.
Enchant Gloves - Strength225 245 265 285Trainer · 502× Vision Dust
1× Lesser Nether Essence
needs Runed Truesilver Rod
about 238
Permanently enchant gloves to grant +7 Strength.
Enchant Weapon - Dismantle– 200 217 235
learn at 225
Formula: vendor (Ziri "The Wrench" Littlesprocket (Gnomeregan)) · 52× Large Fang
4× Lesser Nether Essence
2× Small Radiant Shard
needs Runed Golden Rod
about 18
Permanently enchant a Weapon to cause all spells and attacks to sometimes deal 60 to 90 additional damage to mechanical creatures.
Sigil of Innovation → Enchanted Sigil: Innovation
Uncommon
225 225 227 230Enchanted Sigil: vendor (Ziri "The Wrench" Littlesprocket (Gnomeregan)) · 55× Vision Dust
needs Runed Golden Rod
about 24
Requires Enchanting (225) · Use: Gain an enchanted sigil of innovation, empowering you to deal up to 20 increased damage and healing with spells, and increasing attack power by 20 for 30 min. This can only be applied outside of combat. · Requires Level 40

Artisan (226–300) 111

Recipe → makesSkill-upsWhere to get itMaterialsWhat it does
Enchant Chest - Superior Intellect230 250 270 290Trainer · 541× Greater Nether Essence
needs Runed Truesilver Rod
about 48
Permanently enchant a piece of chest armor to give +8 Intellect.
Enchant Shield - Greater Spirit230 250 270 290Trainer · 542× Lesser Nether Essence
1× Dream Dust
needs Runed Truesilver Rod
about 368
Permanently enchant a shield to give +7 Spirit.
Enchant Weapon - Demonslaying230 250 270 290Formula: drop1× Potion of Demon Slaying
1× Dream Dust
1× Small Radiant Shard
needs Runed Truesilver Rod
Permanently enchant a melee weapon to have a chance of stunning and doing heavy damage to demons.
Enchant Boots - Agility235 255 275 295Trainer · 581× Greater Nether Essence
needs Runed Truesilver Rod
about 48
Permanently enchant boots to give +5 Agility.
Enchant Bracer - Deflection235 255 275 295Formula: vendor · 582× Lesser Nether Essence
1× Dream Dust
needs Runed Truesilver Rod
about 368
Permanently enchant bracers to give +7 Defense.
Enchant Shield - Frost Resistance235 255 275 295Formula: drop1× Frost Oil
1× Large Radiant Shard
needs Runed Truesilver Rod
about 695
Permanently enchant a shield to give +8 Frost Resistance.
Enchant 2H Weapon - Greater Impact240 260 280 300Trainer · 621× Dream Dust
1× Large Radiant Shard
needs Runed Truesilver Rod
about 624
Permanently enchant a two-handed melee weapon to do +7 damage.
Enchant Bracer - Greater Agility240 260 280 300Formula: source not in the data1× Lesser Nether Essence
3× Dream Dust
needs Runed Truesilver Rod
about 323
Permanently enchant bracers to give +7 Agility.
Enchant Bracer - Greater Strength240 260 280 300Trainer · 622× Lesser Nether Essence
1× Dream Dust
needs Runed Truesilver Rod
about 368
Permanently enchant bracers to give +7 Strength.
Enchant Bracer - Greater Stamina245 265 285 305Formula: drop, fished up3× Dream Dust
needs Runed Truesilver Rod
about 166
Permanently enchant bracers to give +7 Stamina.
Enchant Chest - Stats245 265 285 305Trainer · 621× Greater Nether Essence
1× Dream Dust
1× Large Radiant Shard
needs Runed Truesilver Rod
about 10
Permanently enchant a piece of chest armor to grant +3 to all stats.
Enchant Weapon - Greater Striking245 265 285 305Trainer · 621× Greater Nether Essence
1× Large Radiant Shard
needs Runed Truesilver Rod
about 976
Permanently enchant a Melee Weapon to do 4 additional points of damage.
Lesser Eternal Wand
Uncommon
245 265 285 305Formula: source not in the data1× Dream Dust
1× Star Wood
1× Lesser Eternal Essence
needs Runed Truesilver Rod
about 678
Ranged Wand · 64 - 119 Arcane Damage Speed 2.00 · (45.7 damage per second) · Equip: Increases damage and healing done by magical spells and effects by up to 8. · Requires Level 49
Enchant Gloves - Advanced Skinning250 270 290 310Formula: source not in the data2× Dream Dust
1× Cured Rugged Hide
needs Runed Truesilver Rod
Permanently enchant gloves to grant +10 skinning skill.
Enchant Gloves - Minor Haste250 270 290 310Trainer · 651× Wildvine
1× Large Radiant Shard
needs Runed Truesilver Rod
about 68
Permanently enchant gloves to grant a +1% attack and casting speed bonus.
Enchant Gloves - Riding Skill250 270 290 310Formula: drop2× Dream Dust
1× Large Radiant Shard
needs Runed Truesilver Rod
about 679
Permanently enchant gloves to grant a minor movement bonus while mounted.
Enchanted Leather
Common
250 250 255 260Trainer · 11× Rugged Leather
1× Lesser Eternal Essence
needs Runed Truesilver Rod
about 594
Crafting Reagent
Enchanted Thorium → Enchanted Thorium Bar
Common
250 250 255 260Trainer · 13× Dream Dust
1× Thorium Bar
needs Runed Truesilver Rod
about 439
Crafting Reagent
Lesser Mana Oil
Common
250 260 270 280Formula: vendor · 11× Purple Lotus
1× Crystal Vial
1× Dream Dust
needs Runed Truesilver Rod
about 19
Use: While applied to target weapon it restores 10 mana to the caster every 5 seconds and increases healing by up to 20. Lasts for 30 minutes. · Requires Level 40
Enchant Bracer - Greater Intellect255 275 295 315Formula: drop (Vilebranch Shadowcaster (The Hinterlands))2× Lesser Eternal Essence
needs Runed Truesilver Rod
about 12
Permanently enchant bracers to give +7 Intellect.
Enchant Boots - Greater Stamina260 280 300 320Formula: drop6× Dream Dust
needs Runed Truesilver Rod
about 332
Permanently enchant boots to give +7 Stamina.
Enchant Cloak - Greater Resistance265 285 305 325Formula: drop (The Temple of Atal'Hakkar)1× Core of Earth
1× Heart of Fire
1× Globe of Water
1× Breath of Wind
1× Ichor of Undeath
1× Lesser Eternal Essence
needs Runed Truesilver Rod
Permanently enchant a cloak to give 5 to all resistances.
Enchant Shield - Greater Stamina265 285 305 325Formula: vendor · 1206× Dream Dust
needs Runed Truesilver Rod
about 332
Permanently enchant a shield to give +9 Stamina.
Enchant Weapon - Fiery Weapon265 285 305 325Formula: drop (Pyromancer Loregrain (Blackrock Depths))1× Essence of Fire
2× Small Radiant Shard
needs Runed Truesilver Rod
Permanently enchant a melee weapon to often strike for 40 additional fire damage.
Smoking Heart of the Mountain
Rare
265 285 305 325Formula: drop (Lord Roccor (Blackrock Depths))1× Essence of Fire
1× Blood of the Mountain
3× Small Brilliant Shard
Trinket · +7 Fire Resistance · +7 Nature Resistance · +7 Frost Resistance · +7 Shadow Resistance · Use: Increases armor by 520 for 20 sec. · Requires Level 50
Enchant Bracer - Superior Spirit270 290 310 330Formula: drop, fished up7× Dream Dust
2× Lesser Eternal Essence
needs Runed Truesilver Rod
about 15
Permanently enchant bracers to give +9 Spirit.
Enchant Gloves - Greater Agility270 290 310 330Formula: drop (Legashi Rogue (Azshara))2× Lesser Eternal Essence
2× Illusion Dust
needs Runed Truesilver Rod
about 31
Permanently enchant gloves to grant +10 Agility.
Brilliant Wand
Rare
275 320 340 360Formula: vendor · 68751× Star Wood
2× Large Brilliant Shard
1× Greater Eternal Essence
3× Illusion Dust
needs Runed Arcanite Rod
Ranged Wand · 50 - 93 Fire Damage Speed 1.20 · (59.6 damage per second) · +7 Intellect · Equip: Increases damage and healing done by magical spells and effects by up to 9. · Requires Level 55
Conductive Shield Coating
Common
275 285 295 305Formula: vendor (Lokhtos Darkbargainer (Blackrock Depths)) · 21× Firebloom
1× Crystal Vial
2× Illusion Dust
needs Runed Truesilver Rod
about 21
Use: While applied to target shield it increases spell damage and healing by up to 24. Lasts for 30 minutes. · Requires Level 40
Enchant Boots - Spirit275 295 315 335Formula: drop1× Lesser Eternal Essence
2× Greater Eternal Essence
needs Runed Truesilver Rod
Permanently enchant boots to give +5 Spirit.
Enchant Chest - Major Stamina275 295 315 335Formula: vendor (Qia (Winterspring)) · 1601× Small Brilliant Shard
6× Illusion Dust
needs Runed Truesilver Rod
about 66
Permanently enchant a piece of chest armor to grant +10 Stamina.
Greater Eternal Wand
Uncommon
275 285 295 305Formula: source not in the data1× Star Wood
2× Greater Eternal Essence
1× Illusion Dust
needs Runed Truesilver Rod
Ranged Wand · 56 - 104 Arcane Damage Speed 1.50 · (53.3 damage per second) · Equip: Increases damage and healing done by magical spells and effects by up to 9. · Requires Level 55
Wizard Oil
Common
275 285 295 305Formula: vendor · 22× Firebloom
1× Crystal Vial
3× Illusion Dust
needs Runed Truesilver Rod
about 32
Use: While applied to target weapon it increases spell damage and healing by up to 24. Lasts for 30 minutes. · Requires Level 40
Enchant 2H Weapon - Grand Arcanist280 305 307 310Formula: source not in the data4× Righteous Orb
1× Blood of Heroes
10× Large Brilliant Shard
4× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a two-handed melee weapon so that often when striking with a spell it restores 350 to 450 mana and increases Spell Power by 140 for 20 sec.
Enchant 2H Weapon - Grand Inquisitor280 305 307 310Formula: source not in the data6× Righteous Orb
1× Blood of Heroes
10× Large Brilliant Shard
4× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a two-handed melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 200 for 20 sec.
Enchant Shield - Superior Spirit280 300 320 340Formula: drop (Scarlet Warder (Eastern Plaguelands))2× Greater Eternal Essence
4× Illusion Dust
needs Runed Truesilver Rod
Permanently enchant a shield to give +9 Spirit.
Enchant Weapon - Grand Crusader280 305 307 310Formula: source not in the data2× Righteous Orb
1× Blood of Heroes
5× Large Brilliant Shard
2× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 120 for 20 sec.
Enchant Weapon - Grand Sorcerer280 305 307 310Formula: source not in the data3× Righteous Orb
1× Blood of Heroes
6× Large Brilliant Shard
2× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a melee weapon so that often when striking with a spell it restores 350 to 450 mana and increases Spell Power by 70 for 20 sec.
Dormant Heart of the Mountain
Rare
– 285 305 325
learn at 285
source not in the data1× Essence of Water
1× Blood of the Mountain
3× Small Brilliant Shard
Trinket · +7 Fire Resistance · +7 Nature Resistance · +7 Frost Resistance · +7 Shadow Resistance · Requires Level 50
Enchant Cloak - Superior Defense285 305 325 345Formula: vendor (Lorelae Wintersong (Moonglade)) · 28× Illusion Dust
needs Runed Truesilver Rod
about 79
Permanently enchant a cloak to give 70 additional armor.
Enchant Weapon - Icy Chill285 305 325 345Formula: drop (Anguished Highborne (Winterspring))1× Essence of Water
1× Essence of Air
1× Icecap
4× Small Brilliant Shard
needs Runed Truesilver Rod
Permanently enchant a melee weapon to often chill the target reducing their movement and attack speed.
Frozen Heart of the Mountain
Rare
– 285 305 325
learn at 285
source not in the data1× Blood of the Mountain
1× Essence of Undeath
3× Small Brilliant Shard
Trinket · +7 Fire Resistance · +7 Nature Resistance · +7 Frost Resistance · +7 Shadow Resistance · Equip: Improves your chance to hit by 0.9%. · Use: Increases Frost and Shadow spell damage done by up to 29 for 15 sec. This effect is doubled in Snowy areas. · Requires Level 50
Molten Heart of the Mountain
Rare
– 285 305 325
learn at 285
source not in the data1× Essence of Earth
1× Blood of the Mountain
3× Small Brilliant Shard
Trinket · +7 Fire Resistance · +7 Nature Resistance · +7 Frost Resistance · +7 Shadow Resistance · Equip: +2 Weapon Damage. · Use: Increases Attack Power by 55 for 15 sec. This effect is doubled in Volcanic areas. · Requires Level 50
Enchant 2H Weapon - Agility290 310 330 350Formula: vendor (Meilosh (Felwood)) · 250 · Friendly with Timbermaw Hold4× Essence of Air
10× Large Brilliant Shard
6× Greater Eternal Essence
14× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a two-handed melee weapon to grant +25 Agility.
Enchant 2H Weapon - Strength290 295 297 300Formula: source not in the data4× Arcane Crystal
8× Large Brilliant Shard
10× Greater Eternal Essence
8× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a two-handed melee weapon to grant +25 Strength.
Enchant Bracer - Mana Regeneration290 310 330 350Formula: vendor · 3 · Honored with Argent Dawn2× Essence of Water
4× Greater Eternal Essence
16× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant bracers to restore 4 mana every 5 seconds.
Enchant Chest - Major Intellect290 310 330 350Formula: drop (Scarlet Enchanter (Eastern Plaguelands))1× Small Brilliant Shard
3× Greater Eternal Essence
needs Runed Truesilver Rod
Permanently enchant a piece of chest armor to give +10 Intellect.
Enchant Weapon - Agility290 310 330 350Formula: vendor (Meilosh (Felwood)) · 3 · Honored with Timbermaw Hold2× Essence of Air
6× Large Brilliant Shard
6× Greater Eternal Essence
4× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a melee weapon to grant +15 Agility.
Enchant Weapon - Strength290 310 330 350Formula: vendor (Lokhtos Darkbargainer (Blackrock Depths)) · 3 · Friendly with Thorium Brotherhood2× Essence of Earth
6× Large Brilliant Shard
6× Greater Eternal Essence
4× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a melee weapon to grant +15 strength.
Runed Arcanite Rod
Common
290 310 330 350Formula: vendor (Lorelae Wintersong (Moonglade)) · 2201× Golden Pearl
4× Small Brilliant Shard
2× Large Brilliant Shard
4× Greater Eternal Essence
10× Illusion Dust
1× Arcanite Rod
Tool: counts as Runed Arcanite Rod for the recipes that need one
Sigil of Flowing Waters → Enchanted Sigil: Flowing Waters
Rare
290 305 312 320Enchanted Sigil: vendor (Duke Hydraxis (Azshara)) · 10 · Revered with Hydraxian Waterlords1× Illusion Dust
needs Runed Truesilver Rod
about 989
Requires Enchanting (290) · Use: Gain an enchanted sigil of Flowing Waters, empowering your raid to deal up to 30 increased damage and healing with spells, and increasing attack power by 30 for 1 hour. · Requires Level 60
Enchant 2H Weapon - Superior Impact295 315 335 355Formula: drop (Blackhand Elite (Blackrock Spire))4× Large Brilliant Shard
10× Illusion Dust
needs Runed Arcanite Rod
about 164
Permanently enchant a two-handed melee weapon to do +9 damage.
Enchant Boots - Greater Agility295 315 335 355Formula: drop8× Greater Eternal Essence
needs Runed Truesilver Rod
Permanently enchant boots to give +7 Agility.
Enchant Bracer - Superior Agility295 315 335 355Formula: source not in the data1× Large Brilliant Shard
3× Greater Eternal Essence
3× Illusion Dust
needs Runed Truesilver Rod
Permanently enchant bracers to give +9 Agility.
Enchant Bracer - Superior Strength295 315 335 355Formula: drop (Deadwind Warlock (Deadwind Pass))6× Greater Eternal Essence
6× Illusion Dust
needs Runed Truesilver Rod
Permanently enchant bracers to give +9 Strength.
Enchant Gloves - Greater Strength295 315 335 355Formula: drop (Spirestone Mystic (Blackrock Spire))4× Greater Eternal Essence
4× Illusion Dust
needs Runed Truesilver Rod
Permanently enchant gloves to grant +10 Strength.
Enchant Gloves - Lotus Claw295 295 297 300Formula: vendor (Dala Fairmaw (Mount Hyjal)) · 502× Small Brilliant Shard
4× Lesser Eternal Essence
12× Illusion Dust
1× Death Lotus
needs Runed Arcanite Rod
Permanently enchant a pair of gloves to give a small chance to acquire Death Lotus when gathering any herb in Hyjal.
Enchant Weapon - Unholy Weapon295 315 335 355Formula: drop4× Essence of Undeath
4× Large Brilliant Shard
needs Runed Arcanite Rod
Permanently enchant a melee weapon to often inflict a curse on the target reducing their melee damage.
Arcane Forge
Common
300 300 300 300Blueprint: source not in the data2× Large Brilliant Shard
4× Greater Eternal Essence
1× Maker's Spark
Requires Enchanting (300) · Use: Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour.
Brilliant Mana Oil
Common
300 310 320 330Formula: vendor (Rin'wosho the Trader (Stranglethorn Vale)) · 4 · Friendly with Zandalar Tribe3× Purple Lotus
2× Large Brilliant Shard
1× Imbued Vial
needs Runed Arcanite Rod
about 35
Use: While applied to target weapon it restores 15 mana to the caster every 5 seconds and increases the effect of healing spells by up to 30. Lasts for 30 minutes. · Requires Level 45
Brilliant Wizard Oil
Common
300 310 320 330Formula: vendor (Rin'wosho the Trader (Stranglethorn Vale)) · 4 · Honored with Zandalar Tribe3× Firebloom
2× Large Brilliant Shard
1× Imbued Vial
needs Runed Arcanite Rod
about 37
Use: While applied to target weapon it increases spell damage and healing by up to 36 and increases Spell Critical chance by 1%. Lasts for 30 minutes. · Requires Level 45
Enchant 2H Weapon - Major Intellect300 320 340 360Formula: drop (Crimson Sorcerer (Stratholme))2× Large Brilliant Shard
12× Greater Eternal Essence
needs Runed Arcanite Rod
Permanently enchant a Two-Handed Melee Weapon to add 9 to intellect.
Enchant 2H Weapon - Major Spirit300 320 340 360Formula: drop (Scholomance Adept (Scholomance))2× Large Brilliant Shard
12× Greater Eternal Essence
needs Runed Arcanite Rod
Permanently enchant a Two-Handed Melee Weapon to add 9 to Spirit.
Enchant 2H Weapon - Mighty Healing Power300 320 340 360Formula: vendor · 756× Greater Eternal Essence
4× Nexus Crystal
4× Fel Crystal
4× Torbernite
4× Stranglevine
4× Azerothium Bar
needs Runed Arcanite Rod
Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34.
Enchant 2H Weapon - Mighty Spell Power300 320 340 360Formula: vendor · 754× Essence of Earth
4× Essence of Undeath
6× Greater Eternal Essence
4× Nexus Crystal
4× Fel Crystal
2× Torbernite
needs Runed Arcanite Rod
Permanently enchant a two-handed melee weapon to increase damage and healing by up to 55.
Enchant 2H Weapon - Spellblasting300 320 340 360Formula: vendor · 756× Purple Lotus
1× Blood of Heroes
24× Illusion Dust
3× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a 2H Weapon to add 65 Spell Power.
Enchant Bracer - Greater Spellpower300 320 340 360Formula: vendor · 752× Purple Lotus
12× Essence of Undeath
3× Greater Eternal Essence
9× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant Bracers to add 16 to spell power.
Enchant Bracer - Healing Power300 320 340 360Formula: vendor · 6 · Revered with Argent Dawn6× Living Essence
2× Large Brilliant Shard
4× Greater Eternal Essence
20× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant bracers to increase the effects of your healing spells by up to 24 and the effects of your damage spells by up to 8.
Enchant Bracer - Superior Deflection300 320 340 360Formula: vendor · 753× Large Brilliant Shard
needs Runed Truesilver Rod
about 49
Permanently enchant bracers to give +9 defense skill.
Enchant Bracer - Superior Intellect300 320 340 360Formula: vendor · 7510× Greater Eternal Essence
needs Runed Truesilver Rod
Permanently enchant bracers to give +9 Intellect.
Enchant Bracer - Superior Stamina300 320 340 360Formula: drop15× Illusion Dust
needs Runed Truesilver Rod
about 148
Permanently enchant bracers to give +9 Stamina.
Enchant Chest - Greater Stats300 320 340 360Formula: drop4× Large Brilliant Shard
10× Greater Eternal Essence
15× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a piece of chest armor to grant +4 to all stats.
Enchant Cloak - Agility300 320 340 360Formula: vendor · 751× Essence of Fire
3× Greater Eternal Essence
9× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a Cloak to add 5 to agility.
Enchant Cloak - Dodge300 320 340 360Formula: drop8× Guardian Stone
8× Large Brilliant Shard
3× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a cloak to give a 1% chance to dodge.
Enchant Cloak - Greater Fire Resistance300 320 340 360Formula: vendor (Kania (Silithus)) · 10 · Friendly with Cenarion Circle
Formula: vendor (Lokhtos Darkbargainer (Blackrock Depths)) · 10 · Honored with Thorium Brotherhood
4× Essence of Fire
8× Large Brilliant Shard
3× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a cloak to give 15 fire resistance.
Enchant Cloak - Greater Nature Resistance300 320 340 360Formula: vendor (Kania (Silithus)) · 10 · Honored with Cenarion Circle
Formula: vendor (Lokhtos Darkbargainer (Blackrock Depths)) · 10 · Honored with Thorium Brotherhood
4× Living Essence
8× Large Brilliant Shard
2× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a cloak to give 15 nature resistance.
Enchant Cloak - Stealth300 320 340 360Formula: drop2× Black Lotus
8× Large Brilliant Shard
3× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a cloak to give an increase to your stealth as if you were 1 level higher.
Enchant Cloak - Subtlety300 320 340 360Formula: drop2× Black Diamond
6× Large Brilliant Shard
4× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant a cloak to decrease threat caused by the wearer by 2%.
Enchant Gloves - Arcane Power300 320 340 360Formula: vendor · 752× Skin of Shadow
5× Large Brilliant Shard
2× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase arcane damage by up to 20.
Enchant Gloves - Fire Power300 320 340 360Formula: drop4× Essence of Fire
10× Large Brilliant Shard
2× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase fire damage by up to 20.
Enchant Gloves - Frost Power300 320 340 360Formula: drop4× Essence of Water
10× Large Brilliant Shard
3× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase frost damage by up to 20.
Enchant Gloves - Healing Power300 320 340 360Formula: drop1× Righteous Orb
8× Large Brilliant Shard
3× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase the caster's healing spells by up to 35 and damage spells by up to 12.
Enchant Gloves - Holy Power300 320 340 360Formula: vendor · 752× Frayed Abomination Stitching
5× Stratholme Holy Water
5× Large Brilliant Shard
2× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase holy damage by up to 20.
Enchant Gloves - Natural Power300 320 340 360Formula: vendor · 755× Large Brilliant Shard
2× Nexus Crystal
4× Death Lotus
needs Runed Arcanite Rod
Permanently enchant gloves to increase Nature damage by up to 20.
Enchant Gloves - Shadow Power300 320 340 360Formula: drop6× Essence of Undeath
10× Large Brilliant Shard
3× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase shadow damage by up to 20.
Enchant Gloves - Superior Agility300 320 340 360Formula: drop4× Essence of Air
8× Large Brilliant Shard
3× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase agility by 15.
Enchant Gloves - Superior Strength300 320 340 360Formula: vendor · 754× Essence of Earth
8× Greater Eternal Essence
4× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase Strength by 15.
Enchant Gloves - Threat300 320 340 360Formula: drop6× Large Brilliant Shard
8× Larval Acid
4× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant gloves to increase threat from all attacks and spells by 2%.
Enchant Off-Hand - Excellent Spirit300 320 340 360Formula: source not in the data2× Essence of Water
18× Illusion Dust
2× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant an Off-Hand to add 12 to spirit.
Enchant Off-Hand - Superior Intellect300 320 340 360Formula: source not in the data2× Essence of Air
18× Illusion Dust
2× Nexus Crystal
needs Runed Arcanite Rod
Permanently enchant an Off-Hand to add 9 to intellect.
Enchant Off-Hand - Wisdom300 320 340 360Formula: vendor · 751× Essence of Water
1× Essence of Air
6× Large Brilliant Shard
18× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant an Off-Hand to add 6 to intellect and 5 to spirit.
Enchant Shield - Critical Strike300 320 340 360Formula: source not in the data1× Blood of Heroes
5× Large Brilliant Shard
15× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a Shield to add 1% critical strike chance.
Enchant Shield - Excellent Stamina300 320 340 360Formula: source not in the data2× Essence of Earth
6× Large Brilliant Shard
18× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a Shield to add 12 to stamina.
Enchant Shield - Law of Nature300 320 340 360Formula: vendor (Meilosh (Felwood)) · 10 · Revered with Timbermaw Hold1× Essence of Earth
4× Essence of Fire
4× Essence of Water
1× Righteous Orb
4× Large Brilliant Shard
12× Greater Eternal Essence
needs Runed Arcanite Rod
Permanently enchant a Shield to add up to 30 damage to spells and up to 55 points of healing to healing spells.
Enchant Weapon - Crusader300 320 340 360Formula: drop (Scarlet Spellbinder (Western Plaguelands))2× Righteous Orb
4× Large Brilliant Shard
needs Runed Arcanite Rod
Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec.
Enchant Weapon - Healing Power300 320 340 360Formula: drop6× Essence of Water
6× Living Essence
1× Righteous Orb
4× Large Brilliant Shard
8× Greater Eternal Essence
needs Runed Arcanite Rod
Permanently enchant a Melee Weapon to add up to 55 points of healing to healing spells and up to 19 points of damage to damage spells.
Enchant Weapon - Lifestealing300 320 340 360Formula: drop6× Living Essence
6× Essence of Undeath
6× Large Brilliant Shard
needs Runed Arcanite Rod
Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder.
Enchant Weapon - Mighty Intellect300 320 340 360Formula: vendor (Lokhtos Darkbargainer (Blackrock Depths)) · 10 · Revered with Thorium Brotherhood15× Large Brilliant Shard
12× Greater Eternal Essence
20× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a melee weapon to grant +22 Intellect.
Enchant Weapon - Mighty Spirit300 320 340 360Formula: vendor (Lokhtos Darkbargainer (Blackrock Depths)) · 8 · Honored with Thorium Brotherhood10× Large Brilliant Shard
8× Greater Eternal Essence
15× Illusion Dust
needs Runed Arcanite Rod
Permanently enchant a melee weapon to grant +22 Spirit.
Enchant Weapon - Spell Power300 320 340 360Formula: drop4× Essence of Fire
4× Essence of Water
4× Essence of Air
2× Golden Pearl
4× Large Brilliant Shard
12× Greater Eternal Essence
needs Runed Arcanite Rod
Permanently enchant a Melee Weapon to add up to 30 damage to spells.
Enchant Weapon - Superior Striking300 320 340 360Formula: drop (Spirestone Warlord (Blackrock Spire))2× Large Brilliant Shard
10× Greater Eternal Essence
needs Runed Arcanite Rod
Permanently enchant a Melee Weapon to do 5 additional points of damage.
Idol of Swiftness
Epic
300 310 317 325Formula: source not in the data2× Greater Eternal Essence
12× Illusion Dust
1× Nexus Crystal
1× Malleable Essence of Nature
Relic Idol · Equip: Reduces the cooldown of your Swiftmend spell by 3 sec. · Requires Level 60
Idol of the Dream
Rare
300 320 340 360Formula: vendor · 754× Star Wood
2× Large Brilliant Shard
4× Greater Eternal Essence
6× Illusion Dust
2× Cerulean Dye
4× Magenta Dye
8× Viridian Dye
needs Runed Arcanite Rod
Relic Idol · Equip: Increases the duration of Rip by 2 sec. · Requires Level 55
Idol of the Ursine Twins
Epic
300 310 317 325Formula: source not in the data2× Greater Eternal Essence
12× Illusion Dust
1× Nexus Crystal
1× Malleable Essence of Nature
Relic Idol · Equip: Your Lacerate hits have a 10% chance to reset the cooldown on Primal Bite. · Requires Level 60
Libram of Holy Alacrity
Rare
300 320 340 360Formula: vendor · 754× Scroll of Intellect IV
4× Large Brilliant Shard
3× Greater Eternal Essence
4× Illusion Dust
2× Cerulean Dye
4× Magenta Dye
8× Viridian Dye
needs Runed Arcanite Rod
Relic Libram · Equip: Causes Holy Shock to reduce the cast time of your next Holy Light cast within 10 sec by 0.2 sec. · Requires Level 55
Libram of Infusion
Epic
300 310 317 325Formula: source not in the data2× Greater Eternal Essence
12× Illusion Dust
1× Nexus Crystal
1× Malleable Essence of Nature
Relic Libram · Equip: Increases the critical strike chance of your Holy Shock spell by 6%. · Requires Level 60
Magnificent Trollshine
Common
300 310 320 330Formula: vendor (Rin'wosho the Trader (Stranglethorn Vale)) · 4 · Honored with Zandalar Tribe3× Flask of Mojo
3× Flask of Big Mojo
2× Large Brilliant Shard
1× Imbued Vial
needs Runed Arcanite Rod
about 57
Use: While applied to target shield it increases spell damage and healing by up to 36 and increases Spell Critical chance by 1%. Lasts for 30 minutes. · Requires Level 45
Steadfast Libram
Epic
300 310 317 325Formula: source not in the data2× Greater Eternal Essence
12× Illusion Dust
1× Nexus Crystal
1× Malleable Essence of Nature
Relic Libram · Equip: Increases the Block Value of your shield by 30% while Holy Shield is active. · Requires Level 60
Torch of Light
Epic
300 310 317 325Formula: source not in the data6× Large Brilliant Shard
5× Lesser Eternal Essence
1× Nexus Crystal
2× Malleable Essence of Nature
Ranged Wand · 91 - 170 Arcane Damage Speed 1.70 · (76.8 damage per second) · +11 Spirit · Equip: Increases healing done by up to 17 and damage done by up to 6 for all magical spells and effects. · Requires Level 60
Totem of Thunder
Rare
300 320 340 360Formula: vendor · 754× Star Wood
1× Large Brilliant Shard
8× Greater Eternal Essence
10× Illusion Dust
2× Cerulean Dye
4× Magenta Dye
8× Viridian Dye
needs Runed Arcanite Rod
Relic Totem · Equip: Increases the critical strike chance of Lightning Bolt by 1%. · Requires Level 60
Totem of Urgency
Epic
300 310 317 325Formula: source not in the data2× Greater Eternal Essence
12× Illusion Dust
1× Nexus Crystal
1× Malleable Essence of Nature
Relic Totem · Equip: Increases the critical strike chance of your Lesser Healing Wave spell by 4%. · Requires Level 60
20 more recipes need skill above 300

They are in the client’s recipe lists but above Forever’s 300 cap: Enchant Bracer - Agility, Enchant Bracer - Spell Power, Enchant Chest - Living Stats, Enchanted Mushroom, Enchanted Prayer Tome, Enchanted Stopwatch, Enchanted Totem, Idol of Feline Ferocity, Idol of Sidereal Wrath, Idol of Ursin Power, Libram of Righteousness, Libram of Sanctity, Libram of the Exorcist, Lodestone of Retaliation, Ruby-Encrusted Broach, Speedstone, Tear of the Dreamer, Totem of Flowing Magma, Totem of Pyroclastic Thunder, Totem of Thunderous Strikes.

4 recipes make or use an item with only a placeholder in the client

Probably not craftable in Forever (why): Blackfathom Mana Oil, Enchanted Repellent, Scroll: Wrath of the Swarm, Sigil of Living Dreams.

Where this comes from

  • Source tier A: A Recipes, materials, what they make, rarity, the yellow/grey skill-up points, starter recipes, tools, cooldowns, reputation requirements and each item’s Use or Equip text: the game client’s own tables (build 1.60.1.70532); tooltip lines: our client item sweep of 27 September; camp objects: KB 400.40.1.
  • Source tier B: B Learn skill, orange/green points, where a recipe comes from, vendors, training costs, trainers and gathering nodes: Wowhead’s Forever dataset, read 24 October (its recipe lists and materials match the client’s, apart from the camp objects of Skinning and Cooking’s Basic Campfire). Reputation requirements and the side of a vendor’s zone are the client’s (A).
  • Source tier D: D The levelling route and every price: ours (launch-day estimate, then the beta Market), with Classic’s skill-up chance rule, which Forever has not been shown to change. The beta closed on 23 October; launch is 4 November.

Generated 24 October 2026 by genprofessions.py from the client tables (build 70532), Wowhead’s Forever data (24 October) and the launch-day estimate · Last updated 24 October 2026.