Talent trees · interactive

Paladin Talents

Every Paladin talent in World of Warcraft: Forever — laid out in its real grid position, with per-rank effect text, prerequisites and point requirements, plus a recommended levelling path from 10 to 60. Hover, tap or tab to any node.

On this page 3 sections

Source tiers

  • Official or client data
  • Verbatim reporting, hands-on
  • Provisional or placeholder
  • Our analysis

How we source

50TalentsAcross three trees
1Changed since 25 SepNew, renamed, moved or re-worded since the client check
51Points at 6021 at level 30, the beta’s cap
0DisputedSources disagree — flagged on the node
Data as of 18 October 2026 — the post-15 October tree

Tree data is Wowhead's datamined Forever dataset (dv=30), pulled 18 October 2026. It carries the talent changes of the 1 October beta build (70170) and the 8 and 15 October notes, and was spot-checked against Blizzard's beta development notes.

Our live-client check (C_Traits node walk, build 70450, 17 October 2026 — the 15 October build) matched every visible talent's name, rank count, spell ID and position; two Frost Mage talents Wowhead had swapped are corrected to the client. On 24 October 2026 we rendered every tooltip from the client’s own tables for the latest build (1.60.1.70532): 49 of 50 Paladin talents read exactly as shown here, and where the client differed its text is used. The rest are marked Not client-checked, with the reason in the tooltip — usually a figure that depends on your level or stats.

Talents where sources disagree carry a Disputed flag.

What changed in the Paladin trees since the 25 September 2026 client check

Changed:

  • Voice of Truth: effect text changed
  • Light's Vigil: effect text changed
  • Redoubt: effect text changed
  • Shield Specialization: effect text changed
  • Reckoning: effect text changed
  • Iron Creed: effect text changed
  • Holy Shield: effect text changed
  • Vindication: effect text changed
  • Champion of the Light: effect text changed
  • Twist of Light: effect text changed

Recommended levelling path B C

Retribution, 8/8/35 (Holy/Protection/Retribution) at 60

Retribution is the standard Paladin levelling spec, and both Forever level-30 guides put all 21 points in Ret. Wowhead says Shockadin/Holy DPS is 'rather problematic at level 30' for mana and damage. Ret talents fix the mana economy (Benediction, Holy Conduit, Sanctified Judgement), add the only movement speed (Pursuit of Justice) and build toward Twist of Light seal-twisting.

  • Source tier B — verbatim reporting or hands-on testing: B Levels 10–30: sourced. A published Forever level-30 build, in its own pick order.
  • Source tier C — provisional or placeholder data: C Levels 31–60: derived. No Forever source published past the beta's level-30 cap, so these steps are the classic levelling build for the spec, fitted to the current tree.

At level 30, the beta’s cap (21 points): Holy 0 / Protection 0 / Retribution 21. At 60 (51 points): Holy 8 / Protection 8 / Retribution 35.

  1. 14 Benediction 5/5 (-10% instant-cast mana).
  2. 22 Sanctified Judgement 3/3: Judgement refunds 60% of the seal's mana.
  3. 23 Seal of Command (row 3 milestone): best seal for a slow two-hander with little spell power.
  4. 25 Pursuit of Justice 2/2: +15% run speed (no mount before 40).
  5. 26 Sacred Arbiter: Holy Strike +20% and refreshes Judgements.
  6. 30 BETA CAP: 21 points, Repentance reached. Matches Icy Veins' level-30 Ret build.
  7. 34 Vengeance 3/3.
  8. 40 Twist of Light (31-point): -20% Seal mana and seal-twisting via Echo. Mount at 40.
  9. 44 Ret complete at 35 points (adds Vindication 3/3).
  10. 49 Divine Strength 5/5 (+10% Strength).
  11. 52 Improved Seals 3/3 (+15% Seal and Judgement damage).
  12. 60 Precision 3/3 (+3% hit, gated by Toughness 5/5).

The trees below show the whole plan at level 60: a badge gives the level of each talent’s first point, and the rank readout shows the ranks planned.

Level by level

Levels 10–20 B sourced · 11 pointsBenediction 5/5, Improved Judgement 2/2, Holy Conduit 2/2, Conviction 1/5, Sanctified Judgement 1/3
LevelTreeTalentRank
10RetributionBenediction1/5
11RetributionBenediction2/5
12RetributionBenediction3/5
13RetributionBenediction4/5
14RetributionBenedictionBenediction 5/5 (-10% instant-cast mana).5/5
15RetributionImproved Judgement1/2
16RetributionImproved Judgement2/2
17RetributionHoly Conduit1/2
18RetributionHoly Conduit2/2
19RetributionConviction1/5
20RetributionSanctified Judgement1/3
Levels 21–30 B sourced · 10 points · beta cap at 30Sanctified Judgement 3/3, Seal of Command 1/1, Pursuit of Justice 2/2, Sacred Arbiter 1/1, Conviction 4/5, Repentance 1/1
LevelTreeTalentRank
21RetributionSanctified Judgement2/3
22RetributionSanctified JudgementSanctified Judgement 3/3: Judgement refunds 60% of the seal's mana.3/3
23RetributionSeal of CommandSeal of Command (row 3 milestone): best seal for a slow two-hander with little spell power.1/1
24RetributionPursuit of Justice1/2
25RetributionPursuit of JusticePursuit of Justice 2/2: +15% run speed (no mount before 40).2/2
26RetributionSacred ArbiterSacred Arbiter: Holy Strike +20% and refreshes Judgements.1/1
27RetributionConviction2/5
28RetributionConviction3/5
29RetributionConviction4/5
30RetributionRepentanceBETA CAP: 21 points, Repentance reached. Matches Icy Veins' level-30 Ret build.Beta cap — 21 points1/1
Levels 31–40 C derived · 10 pointsConviction 5/5, Vengeance 3/3, Two-Handed Weapon Specialization 3/3, Champion of the Light 2/3, Twist of Light 1/1
LevelTreeTalentRank
31RetributionConviction5/5
32RetributionVengeance1/3
33RetributionVengeance2/3
34RetributionVengeanceVengeance 3/3.3/3
35RetributionTwo-Handed Weapon Specialization1/3
36RetributionTwo-Handed Weapon Specialization2/3
37RetributionTwo-Handed Weapon Specialization3/3
38RetributionChampion of the Light1/3
39RetributionChampion of the Light2/3
40RetributionTwist of LightTwist of Light (31-point): -20% Seal mana and seal-twisting via Echo. Mount at 40.1/1
Levels 41–50 C derived · 10 pointsChampion of the Light 3/3, Vindication 3/3, Divine Strength 5/5, Improved Seals 1/3
LevelTreeTalentRank
41RetributionChampion of the Light3/3
42RetributionVindication1/3
43RetributionVindication2/3
44RetributionVindicationRet complete at 35 points (adds Vindication 3/3).3/3
45HolyDivine Strength1/5
46HolyDivine Strength2/5
47HolyDivine Strength3/5
48HolyDivine Strength4/5
49HolyDivine StrengthDivine Strength 5/5 (+10% Strength).5/5
50HolyImproved Seals1/3
Levels 51–60 C derived · 10 pointsImproved Seals 3/3, Toughness 5/5, Precision 3/3
LevelTreeTalentRank
51HolyImproved Seals2/3
52HolyImproved SealsImproved Seals 3/3 (+15% Seal and Judgement damage).3/3
53ProtectionToughness1/5
54ProtectionToughness2/5
55ProtectionToughness3/5
56ProtectionToughness4/5
57ProtectionToughness5/5
58ProtectionPrecision1/3
59ProtectionPrecision2/3
60ProtectionPrecisionPrecision 3/3 (+3% hit, gated by Toughness 5/5).3/3

Notes

  • Legacy “Talented”: the Legacy perk can unlock talent points up to 5 levels early. This path assumes you do not have it; with it, take each step up to 5 levels sooner.
  • Dual spec at 40. Blizzard’s class deep dives give Dual Specialization at level 40 for every class.
  • Not fully client-checked: Vindication (L42). The client confirmed their names, ranks and positions; a figure in their text depends on your level or stats, or the client data is incomplete (the tooltip says which).
  • Levels 10-30 are Icy Veins' order exactly (tier B). Wowhead's level-30 build differs: Vindication 3 and Vengeance 1 in place of Improved Judgement 2, Holy Conduit 2 and Repentance. Both validate. Levels 31-60 are DERIVED (tier C). The method is the vanilla Ret levelling consensus (deep Ret for the 31-point talent, then Holy Divine Strength and Prot Precision) remapped onto dv=29 and re-validated on dv=30. Twist of Light replaces Repentance as the 31-point capstone, and Repentance has moved to row 5. Improved Seals is Forever's Holy row-2 damage talent. Toughness is taken only as the 5-point gate for Precision (Redoubt also works). Alternatives: Divine Intellect 5 in place of Divine Strength if you stack Intellect for Champion of the Light. Eye for an Eye, Deflection and Instrument of Law are skipped. Weapon: slow two-hander with Seal of Command. Use Seal of Righteousness with high spell power, a fast weapon or on-hit items (Icy). Use mana as a health pool: Holy Light instead of eating (Icy). Paladins have no interrupt and no real slow (KB). Forever specifics come from the dev notes and the Paladin deep dive (15 October). Dual spec at 40 (Warcraft Tavern Druid page, assumed class-wide) suits Holy or Prot (Holy Shield block 30% since 8 Oct) for dungeons. Legacy 'Talented': Wowhead and Icy both spend the 5 extras at 30 on Vengeance 3/3, Two-Handed Weapon Spec and Champion of the Light, which is the same order this path follows at 31-41.
Sources for this path (4)
  • icy-veins.com › retribution-paladin-melee-dps-pve-guide 2026-10-07'Retribution Focused Talents' level-30 build in pick order (paladin-talent-calculator#tc-yyyyyzzAABDDDEFFHBBBK): Benediction 5, Improved Judgement 2, Holy Conduit 2, Conviction 1, Sanctified Judgement 3, Seal of Command, Pursuit of Justice 2, Sacred Arbiter, Conviction 4/5, Repentance. Used verbatim for 10-30. Talented extras: Champion of the Light 1, Vengeance 3/3, Two-Handed Weapon Specialization.
  • wowhead.com › level-30-dps-overview 2026-10-08Level 30 Ret (talent-calc/paladin/v2--0500533120101_t0/2BEFGhJmp): Benediction 5, Conviction 5, Vindication 3, Sanctified Judgement 3, Seal of Command, Pursuit of Justice 2, Sacred Arbiter, Vengeance 1. Talented (26): Vengeance 3/3, Two-Handed Weapon Spec 2/3, Champion of the Light 1/3. Talented sits behind Well Rested 5/5 in the Legacy tree. Improved Holy Strike removed. The build is the foundation for Twist of Light.
  • news.blizzard.com › get-to-know-the-world-of-warcraft-forever-legacy-system read 2026-10-09Legacy perk 'Talented' unlocks talent points up to 5 levels earlier.
  • KB 400_Forever/400.30.1_Forever_Classes_Overview.md 2026-10-09Dev notes (written before the Paladin deep dive of 15 October): Improved Holy Strike removed; Holy Strike 10 s CD; Vengeance 3 stacks on non-periodic crits; 2H Spec 2/4/6%; Sacred Arbiter +20%; Twist of Light -20% Seal mana; Champion of the Light Int to spell power 20/40/60% (cut to 10/20/30% in the 15 October notes; a client hotfix restored 20/40/60%); Holy Strike at 6, Consecration at 20.

How to read a node Source tier A — official Blizzard or live client data: A

Talent, unchanged or unclassified
New in Forever
The 16-point “gold medal” talent
On the recommended levelling path — badge = level of the first point
Not on the path (dimmed)
Unconfirmed — no effect text sourced

The rail down the left is the points you must already have spent in that tree to unlock the row. The talent itself then costs one more. The pips under each name are its rank track — four pips means four ranks — and the N/M readout beside them is the same thing in text. On a path talent the filled pips and the readout show the ranks the path puts in it by level 60 (or by the level you pick in the slider above). Arrows are prerequisites and point from the talent you need to the talent it unlocks.

Hover, tap, or tab to any node for its full effect text, every rank, and its prerequisite. Nothing here is hover-only: the same text is in the page for screen readers, and the table under each tree carries all of it without JavaScript.

Holy 17 talents

0 pts5 pts10 pts1115 pts1620 pts2125 pts30 pts31Divine Strength — recommended levelling path: first point at level 45, 5/5 ranks by level 49Divine Strength5/5L45Divine Intellect — 0/5 ranks, not on the recommended levelling pathDivineIntellect0/5Healing Light — 0/3 ranks, not on the recommended levelling pathHealing Light0/3Spiritual Focus — 0/2 ranks, not on the recommended levelling pathSpiritual Focus0/2Improved Seals — recommended levelling path: first point at level 50, 3/3 ranks by level 52Improved Seals3/3L50Unyielding Faith — 0/2 ranks, not on the recommended levelling pathUnyieldingFaith0/2Voice of Truth — 0/1 ranks, not on the recommended levelling pathVoice of Truth0/1Reverence — 0/3 ranks, not on the recommended levelling pathReverence0/3Purifying Power — 0/2 ranks, not on the recommended levelling pathPurifying Power0/2Infusion of Light — 0/2 ranks, not on the recommended levelling pathInfusion ofLight0/2Illumination — 0/5 ranks, not on the recommended levelling pathIllumination0/5Divine Favor — 0/1 ranks, not on the recommended levelling pathDivine Favor0/1Divine Precision — 0/3 ranks, not on the recommended levelling pathDivinePrecision0/3Holy Shock — 0/1 ranks, not on the recommended levelling pathHoly Shock0/1Consecrated Ground — 0/2 ranks, not on the recommended levelling pathConsecratedGround0/2Holy Power — 0/5 ranks, not on the recommended levelling pathHoly Power0/5Light's Vigil — 0/1 ranks, not on the recommended levelling pathLight's Vigil0/1
Every Holy talent as a table (max rank text, levelling path) — works without JavaScript
RowTalentPtsLevelling pathAt max rank
1Divine Strength Path L4505/5 · L45–49Increases your Strength by 10%.
1Divine Intellect 0—Increases your total Intellect by 10%.
2Healing Light 5—Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
2Spiritual Focus 5—Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
2Improved Seals Path L5053/3 · L50–52Increases the damage done by your Seals and Judgements by 15%.
2Unyielding Faith 5—Reduces the duration of Fear and Disorient effects on you by 30%.
3Voice of Truth 10—Grants you immunity to Silence and Interrupt effects for 6 sec.
3Reverence 10—Allows 30% of your Mana regeneration to continue while casting.
3Purifying Power 10—Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
4Infusion of Light 15—Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
4Illumination 15—After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell. Requires 3 ranks of Reverence.
4Divine Favor 15—When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
5Divine Precision 20—Improves your chance to hit with Holy spells by 18%. Requires 1 rank of Holy Shock.
5Holy Shock 20—Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
5Consecrated Ground 20—Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
6Holy Power 25—Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
7Light's Vigil 30—Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 326 to 344. You may only have one Light's Vigil active per party. Requires 1 rank of Holy Shock.

Protection 16 talents

0 pts5 pts10 pts1115 pts1620 pts2125 pts30 pts31Toughness — recommended levelling path: first point at level 53, 5/5 ranks by level 57Toughness5/5L53Redoubt — 0/5 ranks, not on the recommended levelling pathRedoubt0/5Precision — recommended levelling path: first point at level 58, 3/3 ranks by level 60Precision3/3L58Guardian's Favor — 0/2 ranks, not on the recommended levelling pathGuardian'sFavor0/2Anticipation — 0/5 ranks, not on the recommended levelling pathAnticipation0/5Improved Seal of Fury — 0/1 ranks, not on the recommended levelling pathImproved Sealof Fury0/1Improved Righteous Fury — 0/3 ranks, not on the recommended levelling pathImprovedRighteous Fury0/3Shield Specialization — 0/3 ranks, not on the recommended levelling pathShieldSpecialization0/3Sacred Duty — 0/2 ranks, not on the recommended levelling pathSacred Duty0/2Swift Judgement — 0/1 ranks, not on the recommended levelling pathSwift Judgement0/1One-Handed Weapon Specialization — 0/3 ranks, not on the recommended levelling pathOne-HandedWeaponSpecialization0/3Improved Hammer of Justice — 0/3 ranks, not on the recommended levelling pathImproved Hammerof Justice0/3Templar's Bulwark — 0/1 ranks, not on the recommended levelling pathTemplar'sBulwark0/1Reckoning — 0/5 ranks, not on the recommended levelling pathReckoning0/5Iron Creed — 0/5 ranks, not on the recommended levelling pathIron Creed0/5Holy Shield — 0/1 ranks, not on the recommended levelling pathHoly Shield0/1
Every Protection talent as a table (max rank text, levelling path) — works without JavaScript
RowTalentPtsLevelling pathAt max rank
1Toughness Path L5305/5 · L53–57Increases your armor value from items by 10%.
1Redoubt 0—Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.
2Precision Path L5853/3 · L58–60Improves your chance to hit by 3%.
2Guardian's Favor 5—Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
2Anticipation 5—Increases your Defense Skill by 20.
3Improved Seal of Fury 10—When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
3Improved Righteous Fury 10—While Righteous Fury is active, all damage taken is reduced by 6%.
3Shield Specialization 10—Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec. Requires 5 ranks of Redoubt.
3Sacred Duty 10—Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
4Swift Judgement 15—Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%. Requires 1 rank of Improved Seal of Fury.
4One-Handed Weapon Specialization 15—Increases the damage you deal with one-handed melee weapons by 10%.
4Improved Hammer of Justice 15—Decreases the cooldown of your Hammer of Justice spell by 15 sec.
5Templar's Bulwark 20—When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
5Reckoning 20—Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
6Iron Creed 25—Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
7Holy Shield 30—Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. Requires 1 rank of Templar's Bulwark.

Retribution 17 talents

0 pts5 pts10 pts1115 pts1620 pts2125 pts30 pts31Deflection — 0/5 ranks, not on the recommended levelling pathDeflection0/5Benediction — recommended levelling path: first point at level 10, 5/5 ranks by level 14Benediction5/5L10Improved Judgement — recommended levelling path: first point at level 15, 2/2 ranks by level 16ImprovedJudgement2/2L15Holy Conduit — recommended levelling path: first point at level 17, 2/2 ranks by level 18Holy Conduit2/2L17Conviction — recommended levelling path: first point at level 19, 5/5 ranks by level 31Conviction5/5L19Vindication — recommended levelling path: first point at level 42, 3/3 ranks by level 44Vindication3/3L42Sanctified Judgement — recommended levelling path: first point at level 20, 3/3 ranks by level 22SanctifiedJudgement3/3L20Seal of Command — recommended levelling path: first point at level 23, 1/1 ranks by level 23Seal of Command1/1L23Pursuit of Justice — recommended levelling path: first point at level 24, 2/2 ranks by level 25Pursuit ofJustice2/2L24Eye for an Eye — 0/2 ranks, not on the recommended levelling pathEye for an Eye0/2Sacred Arbiter — recommended levelling path: first point at level 26, 1/1 ranks by level 26Sacred Arbiter1/1L26Two-Handed Weapon Specialization — recommended levelling path: first point at level 35, 3/3 ranks by level 37Two-HandedWeaponSpecialization3/3L35Vengeance — recommended levelling path: first point at level 32, 3/3 ranks by level 34Vengeance3/3L32Repentance — recommended levelling path: first point at level 30, 1/1 ranks by level 30Repentance1/1L30Champion of the Light — recommended levelling path: first point at level 38, 3/3 ranks by level 41Champion of theLight3/3L38Instrument of Law — 0/2 ranks, not on the recommended levelling pathInstrument ofLaw0/2Twist of Light — recommended levelling path: first point at level 40, 1/1 ranks by level 40Twist of Light1/1L40
Every Retribution talent as a table (max rank text, levelling path) — works without JavaScript
RowTalentPtsLevelling pathAt max rank
1Deflection 0—Increases your Parry chance by 5%.
1Benediction Path L1005/5 · L10–14Reduces the Mana cost of all instant cast spells and abilities by 10%.
2Improved Judgement Path L1552/2 · L15–16Decreases the cooldown of your Judgement ability by 2 sec.
2Holy Conduit Path L1752/2 · L17–18Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
2Conviction Path L1955/5 · L19, 27–29, 31Improves your chance to get a critical strike with melee attacks by 5%.
3Vindication Path L42 Not client-checked103/3 · L42–44Gives your damaging melee attacks a chance to reduce the target's Attack Power by an amount that grows with your level, and increase your Attack Power by 3% for 30 sec.
3Sanctified Judgement Path L20103/3 · L20–22Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
3Seal of Command Path L23101/1 · L23Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 69 to 73 Holy damage, 138 to 146 if the target is stunned or incapacitated.
3Pursuit of Justice Path L24102/2 · L24–25Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
4Eye for an Eye 15—All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
4Sacred Arbiter Path L26151/1 · L26Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
5Two-Handed Weapon Specialization Path L35203/3 · L35–37Increases the damage you deal with two-handed melee weapons by 6%.
5Vengeance Path L32203/3 · L32–34Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times. Requires 3 ranks of Sanctified Judgement.
5Repentance Path L30201/1 · L30Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
6Champion of the Light Path L38253/3 · L38–39, 41Increases your spell damage by up to 60% of your Intellect.
6Instrument of Law 25—Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
7Twist of Light Path L40301/1 · L40Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

What the beta tested: level 30 Source tier A — official Blizzard or live client data: A

The beta was capped at level 30 from 1 October until it closed, which gives 21 talent points (points = level − 9). That reaches a row-5 talent — the ones whose rail reads 20 pts — including the new 16-point “gold medal” row. At level 20 you have 11 points, enough for a row-3 talent and nothing beyond.

On the recommended path those 21 points go 21 into Retribution — every one of them sourced (tier B).

← Paladin class page · All classes · Levelling guide · Mechanics

Data as of 18 October 2026: tree and ranks from the Wowhead Forever dataset (dv=30, post-15 October build) · names, max ranks, spell IDs and positions client-verified (C_Traits, build 70450, 17 October 2026) and every tooltip rendered from the client’s own tables (build 1.60.1.70532) — tier A except talents marked “Not client-checked” · changes cross-checked against Blizzard's beta development notes of 1, 8 and 15 October · annotations from KB 400.30.1 / 400.30.6 · levelling path from data/levelling_paths.json (levels 10–30 sourced or our own order, 31–60 derived; the guide says which), validated against this tree. Last updated 24 October 2026.