Talent trees · interactive

Mage Talents

Every Mage talent in World of Warcraft: Forever — laid out in its real grid position, with per-rank effect text, prerequisites and point requirements. Hover, tap or tab to any node.

On this page 4 sections

Source tiers

  • Official or client data
  • Verbatim reporting, hands-on
  • Provisional or placeholder
  • Our analysis

How we source

55TalentsAcross three trees
10New in ForeverPer KB 400.30.3
51Points at 6021 at level 30, the beta’s cap
3DisputedSources disagree — flagged on the node

The read Source tier B — verbatim reporting or hands-on testing: B

Frost for levelling, and it is not close — not for damage but because the mob spends the fight frozen. Ice Lance, the 11-point talent, is the headline: an instant, cheap, +200%-versus-Frozen payoff button (it was +300% before 15 October) that a level-20 character can already own. Arcane changed most: since 15 October Arcane Blast is a Spell Damage ramp, Missile Barrage is a row-1 talent any spec can take, and Arcane Wrath is the new 16-point talent. Fire keeps the highest single-target ceiling.

Data as of 18 October 2026 — the post-15 October tree

Tree data is Wowhead's datamined Forever dataset (dv=30), pulled 18 October 2026. It carries the talent changes of the 1 October beta build (70170) and the 8 and 15 October notes, and was spot-checked against Blizzard's beta development notes.

Our live-client check (C_Traits node walk, build 70450, 17 October 2026 — the 15 October build) matched every visible talent's name, rank count, spell ID and position; two Frost Mage talents Wowhead had swapped are corrected to the client. On 24 October 2026 we rendered every tooltip from the client’s own tables for the latest build (1.60.1.70532): 53 of 55 Mage talents read exactly as shown here, and where the client differed its text is used. The rest are marked Not client-checked, with the reason in the tooltip — usually a figure that depends on your level or stats.

Talents where sources disagree carry a Disputed flag.

What changed in the Mage trees since the 25 September 2026 client check

Added:

  • Arcane Wrath (Arcane row 4)

Changed:

  • Improved Channeling: effect text changed
  • Missile Barrage: moved from row 4 col 4 to row 1 col 4; ranks 1 → 2; effect text changed
  • Arcane Blast: effect text changed
  • Improved Fire Blast: renamed from Wake of Fire; effect text changed
  • Heating Up: effect text changed
  • Critical Mass: ranks 3 → 5; effect text changed
  • Fire Power: ranks 5 → 3; effect text changed
  • Combustion: effect text changed
  • Improved Frostbolt: effect text changed
  • Ice Lance: effect text changed
  • Arctic Reach: effect text changed
  • Winter's Chill: effect text changed

Recommended levelling path D C

Frost (deep Frost, 51 points)

Frostbite roots feed Ice Lance and Shatter, which is survival and damage in a no-tank solo or duo. After 30: Cold Snap/Ice Block/Ice Barrier for safety, Improved Blizzard and Frost Channeling for cheaper AoE grinding, then Improved Cone of Cold, hit and utility, and Winter's Chill last (since 15 October its stacks set up your next Cone of Cold on one target rather than adding crit).

  • Source tier D — our analysis: D Levels 10–30: our order. Built from Blizzard’s class notes and checked against the tree; no published Forever build matched it.
  • Source tier C — provisional or placeholder data: C Levels 31–60: derived. No Forever source published past the beta's level-30 cap, so these steps are the classic levelling build for the spec, fitted to the current tree.

At level 30, the beta’s cap (21 points): Arcane 0 / Fire 0 / Frost 21. At 60 (51 points): Arcane 0 / Fire 0 / Frost 51.

  1. 20 Ice Lance (11-pt)
  2. 24 Frost Blast (trained spell, not a talent)
  3. 30 Fingers of Frost 1/2 - the beta's cap (Ice Block is the KB alternative)
  4. 33 Cold Snap
  5. 36 Improved Blizzard 3/3 - AoE grinding
  6. 40 Ice Barrier (31-pt)
  7. 46 Elemental Precision 3/3 - 3% spell hit
  8. 60 51 Frost - Winter's Chill 5/5 last

The trees below show the whole plan at level 60: a badge gives the level of each talent’s first point, and the rank readout shows the ranks planned.

Level by level

Levels 10–20 D our order · 11 pointsImproved Frostbolt 5/5, Frostbite 3/3, Ice Shards 2/5, Ice Lance 1/1
LevelTreeTalentRank
10FrostImproved Frostbolt1/5
11FrostImproved Frostbolt2/5
12FrostImproved Frostbolt3/5
13FrostImproved Frostbolt4/5
14FrostImproved Frostbolt5/5
15FrostFrostbite1/3
16FrostFrostbite2/3
17FrostFrostbite3/3
18FrostIce Shards1/5
19FrostIce Shards2/5
20FrostIce LanceIce Lance (11-pt)1/1
Levels 21–30 D our order · 10 points · beta cap at 30Ice Shards 5/5, Piercing Ice 3/3, Shatter 3/3, Fingers of Frost 1/2
LevelTreeTalentRank
21FrostIce Shards3/5
22FrostIce Shards4/5
23FrostIce Shards5/5
24FrostPiercing IceFrost Blast (trained spell, not a talent)1/3
25FrostPiercing Ice2/3
26FrostPiercing Ice3/3
27FrostShatter1/3
28FrostShatter2/3
29FrostShatter3/3
30FrostFingers of FrostFingers of Frost 1/2 - the beta's cap (Ice Block is the KB alternative)Beta cap — 21 points1/2
Levels 31–40 C derived · 10 pointsFingers of Frost 2/2, Ice Block 1/1, Cold Snap 1/1, Improved Blizzard 3/3, Frost Channeling 3/3, Ice Barrier 1/1
LevelTreeTalentRank
31FrostFingers of Frost2/2
32FrostIce Block1/1
33FrostCold SnapCold Snap1/1
34FrostImproved Blizzard1/3
35FrostImproved Blizzard2/3
36FrostImproved BlizzardImproved Blizzard 3/3 - AoE grinding3/3
37FrostFrost Channeling1/3
38FrostFrost Channeling2/3
39FrostFrost Channeling3/3
40FrostIce BarrierIce Barrier (31-pt)1/1
Levels 41–50 C derived · 10 pointsImproved Cone of Cold 3/3, Elemental Precision 3/3, Frost Warding 2/2, Improved Frost Nova 2/2
LevelTreeTalentRank
41FrostImproved Cone of Cold1/3
42FrostImproved Cone of Cold2/3
43FrostImproved Cone of Cold3/3
44FrostElemental Precision1/3
45FrostElemental Precision2/3
46FrostElemental PrecisionElemental Precision 3/3 - 3% spell hit3/3
47FrostFrost Warding1/2
48FrostFrost Warding2/2
49FrostImproved Frost Nova1/2
50FrostImproved Frost Nova2/2
Levels 51–60 C derived · 10 pointsPermafrost 3/3, Arctic Reach 2/2, Winter's Chill 5/5
LevelTreeTalentRank
51FrostPermafrost1/3
52FrostPermafrost2/3
53FrostPermafrost3/3
54FrostArctic Reach1/2
55FrostArctic Reach2/2
56FrostWinter's Chill1/5
57FrostWinter's Chill2/5
58FrostWinter's Chill3/5
59FrostWinter's Chill4/5
60FrostWinter's Chill51 Frost - Winter's Chill 5/5 last5/5

Notes

  • Legacy “Talented”: the Legacy perk can unlock talent points up to 5 levels early. This path assumes you do not have it; with it, take each step up to 5 levels sooner.
  • Dual spec at 40. Blizzard’s class deep dives give Dual Specialization at level 40 for every class.
  • Not fully client-checked: Ice Barrier (L40), Frost Warding (L47). The client confirmed their names, ranks and positions; a figure in their text depends on your level or stats, or the client data is incomplete (the tooltip says which).
  • 10-30 is the KB build verbatim; gates hold on dv=30 (re-checked 2026-10-18). The 10-30 pick order is the KB's own (tier D order on Wowhead-backed talents). The 15 October build cut Ice Lance to +200% vs Frozen (was +300%) but nothing at 10-30 outranks the Frost points it would replace, so the order stands. 31-60 order is derived (tier C). Since a hotfix after 17 October the Frost tree holds exactly 51 points (Elemental Precision is 3 ranks for 3% hit), so a 51-point Frost build takes every Frost talent and only the order matters. Winter's Chill is the version in the second 15 October note, confirmed by the client: only Frostbolt, Frost Blast and Fingers of Frost Ice Lance apply it, for +5% Cone of Cold damage and +7% of spell damage per stack - a single-target set-up, not an AoE-grind talent - so, as the KB planned for that case, Elemental Precision comes early (44-46) and Winter's Chill last (56-60). Move Elemental Precision earlier still if dungeons or higher-level mobs miss a lot.
Sources for this path (5)

How to read a node Source tier A — official Blizzard or live client data: A

Talent, unchanged or unclassified
New in Forever
The 16-point “gold medal” talent
On the recommended levelling path — badge = level of the first point
Not on the path (dimmed)
Unconfirmed — no effect text sourced

The rail down the left is the points you must already have spent in that tree to unlock the row. The talent itself then costs one more. The pips under each name are its rank track — four pips means four ranks — and the N/M readout beside them is the same thing in text. On a path talent the filled pips and the readout show the ranks the path puts in it by level 60 (or by the level you pick in the slider above). Arrows are prerequisites and point from the talent you need to the talent it unlocks.

Hover, tap, or tab to any node for its full effect text, every rank, and its prerequisite. Nothing here is hover-only: the same text is in the page for screen readers, and the table under each tree carries all of it without JavaScript.

Arcane 19 talents

0 pts5 pts10 pts1115 pts1620 pts2125 pts30 pts31Wand Specialization — 0/2 ranks, not on the recommended levelling pathWandSpecialization0/2Arcane Focus — 0/5 ranks, not on the recommended levelling pathArcane Focus0/5Improved Channeling — 0/5 ranks, not on the recommended levelling pathImprovedChanneling0/5NEWMissile Barrage — 0/2 ranks, not on the recommended levelling pathMissile Barrage0/2NEWArcane Subtlety — 0/2 ranks, not on the recommended levelling pathArcane Subtlety0/2Magic Absorption — 0/2 ranks, not on the recommended levelling pathMagicAbsorption0/2Arcane Concentration — 0/5 ranks, not on the recommended levelling pathArcaneConcentration0/5Arcane Resilience — 0/2 ranks, not on the recommended levelling pathArcaneResilience0/2NEWArcane Geometry — 0/2 ranks, not on the recommended levelling pathArcane Geometry0/2NEWArcane Impact — 0/3 ranks, not on the recommended levelling pathArcane Impact0/3Arcane Blast — 0/1 ranks, not on the recommended levelling pathArcane Blast0/1NEWArcane Shielding — 0/2 ranks, not on the recommended levelling pathArcaneShielding0/2Improved Counterspell — 0/2 ranks, not on the recommended levelling pathImprovedCounterspell0/2Arcane Meditation — 0/3 ranks, not on the recommended levelling pathArcaneMeditation0/3Arcane Wrath — 0/1 ranks, not on the recommended levelling pathArcane Wrath0/1NEWPresence of Mind — 0/1 ranks, not on the recommended levelling pathPresence ofMind0/1Arcane Mind — 0/5 ranks, not on the recommended levelling pathArcane Mind0/5Arcane Instability — 0/3 ranks, not on the recommended levelling pathArcaneInstability0/3Arcane Power — 0/1 ranks, not on the recommended levelling pathArcane Power0/1
Every Arcane talent as a table (max rank text, levelling path) — works without JavaScript
RowTalentPtsLevelling pathAt max rank
1Wand Specialization 0—Increases your damage with Wands by 25%.
1Arcane Focus Disputed0—Improves your chance to hit with Arcane spells by 5%.
1Improved Channeling New0—Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.
1Missile Barrage New0—Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
2Arcane Subtlety 5—Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
2Magic Absorption 5—Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
2Arcane Concentration 5—Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
2Arcane Resilience New5—Increases your Armor by an amount equal to 50% of your Intellect.
3Arcane Geometry New10—Increases the range of your Arcane spells by 6 yards.
3Arcane Impact 10—Increases the critical strike chance of your Arcane spells by 6%.
3Arcane Blast New10—Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.
4Arcane Shielding 15—Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
4Improved Counterspell 15—Your Counterspell also Silences the target for 4 sec.
4Arcane Meditation 15—Allows 50% of your Mana regeneration to continue while casting. Requires 5 ranks of Arcane Concentration.
4Arcane Wrath New 1615—Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. Requires 1 rank of Arcane Blast.
5Presence of Mind 20—When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5Arcane Mind 20—Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
6Arcane Instability 25—Increases the damage done by your spells by 3% and your critical strike chance by 3%.
7Arcane Power 30—For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. Requires 1 rank of Presence of Mind.

Fire 17 talents

0 pts5 pts10 pts1115 pts1620 pts2125 pts30 pts31Improved Fire Blast — 0/2 ranks, not on the recommended levelling pathImproved FireBlast0/2Incineration — 0/3 ranks, not on the recommended levelling pathIncineration0/3NEWImproved Fireball — 0/5 ranks, not on the recommended levelling pathImprovedFireball0/5Ignite — 0/5 ranks, not on the recommended levelling pathIgnite0/5Flame Throwing — 0/2 ranks, not on the recommended levelling pathFlame Throwing0/2Impact — 0/3 ranks, not on the recommended levelling pathImpact0/3Burning Soul — 0/3 ranks, not on the recommended levelling pathBurning Soul0/3Improved Flamestrike — 0/3 ranks, not on the recommended levelling pathImprovedFlamestrike0/3Pyroblast — 0/1 ranks, not on the recommended levelling pathPyroblast0/1Improved Scorch — 0/3 ranks, not on the recommended levelling pathImproved Scorch0/3Improved Fire Ward — 0/2 ranks, not on the recommended levelling pathImproved FireWard0/2Heating Up — 0/1 ranks, not on the recommended levelling pathHeating Up0/1NEWMaster of Elements — 0/3 ranks, not on the recommended levelling pathMaster ofElements0/3Critical Mass — 0/5 ranks, not on the recommended levelling pathCritical Mass0/5Blast Wave — 0/1 ranks, not on the recommended levelling pathBlast Wave0/1Fire Power — 0/3 ranks, not on the recommended levelling pathFire Power0/3Combustion — 0/1 ranks, not on the recommended levelling pathCombustion0/1
Every Fire talent as a table (max rank text, levelling path) — works without JavaScript
RowTalentPtsLevelling pathAt max rank
1Improved Fire Blast 0—Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.
1Incineration New0—Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
1Improved Fireball 0—Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
2Ignite 5—Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2Flame Throwing 5—Increases the range of your Fire spells by 6 yards.
2Impact 5—Gives your Fire spells a 10% chance to stun the target for 2 sec.
3Burning Soul 10—Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
3Improved Flamestrike 10—Increases the critical strike chance of your Flamestrike spell by 15%.
3Pyroblast 10—Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.
4Improved Scorch 15—Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
4Improved Fire Ward 15—Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
4Heating Up New 1615—Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage. Requires 1 rank of Pyroblast.
4Master of Elements 15—Your Fire and Frost critical strikes will refund 30% of their base mana cost.
5Critical Mass 20—Increases the critical strike chance of your Fire spells by 10%.
5Blast Wave 20—A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
6Fire Power 25—Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.
7Combustion 30—When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells. Requires 5 ranks of Critical Mass.

Frost 19 talents

0 pts5 pts10 pts1115 pts1620 pts2125 pts30 pts31Frost Warding — recommended levelling path: first point at level 47, 2/2 ranks by level 48Frost Warding2/2L47Improved Frostbolt — recommended levelling path: first point at level 10, 5/5 ranks by level 14ImprovedFrostbolt5/5L10Elemental Precision — recommended levelling path: first point at level 44, 3/3 ranks by level 46ElementalPrecision3/3L44Ice Shards — recommended levelling path: first point at level 18, 5/5 ranks by level 23Ice Shards5/5L18Permafrost — recommended levelling path: first point at level 51, 3/3 ranks by level 53Permafrost3/3L51Improved Frost Nova — recommended levelling path: first point at level 49, 2/2 ranks by level 50Improved FrostNova2/2L49Frostbite — recommended levelling path: first point at level 15, 3/3 ranks by level 17Frostbite3/3L15Piercing Ice — recommended levelling path: first point at level 24, 3/3 ranks by level 26Piercing Ice3/3L24Frost Channeling — recommended levelling path: first point at level 37, 3/3 ranks by level 39FrostChanneling3/3L37Ice Lance — recommended levelling path: first point at level 20, 1/1 ranks by level 20Ice Lance1/1NEWL20Improved Blizzard — recommended levelling path: first point at level 34, 3/3 ranks by level 36ImprovedBlizzard3/3L34Arctic Reach — recommended levelling path: first point at level 54, 2/2 ranks by level 55Arctic Reach2/2L54Ice Block — recommended levelling path: first point at level 32, 1/1 ranks by level 32Ice Block1/1L32Shatter — recommended levelling path: first point at level 27, 3/3 ranks by level 29Shatter3/3L27Improved Cone of Cold — recommended levelling path: first point at level 41, 3/3 ranks by level 43Improved Coneof Cold3/3L41Cold Snap — recommended levelling path: first point at level 33, 1/1 ranks by level 33Cold Snap1/1L33Fingers of Frost — recommended levelling path: first point at level 30, 2/2 ranks by level 31Fingers ofFrost2/2NEWL30Winter's Chill — recommended levelling path: first point at level 56, 5/5 ranks by level 60Winter's Chill5/5L56Ice Barrier — recommended levelling path: first point at level 40, 1/1 ranks by level 40Ice Barrier1/1L40
Every Frost talent as a table (max rank text, levelling path) — works without JavaScript
RowTalentPtsLevelling pathAt max rank
1Frost Warding Path L47 Not client-checked02/2 · L47–48Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward.
1Improved Frostbolt Path L1005/5 · L10–14Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.
1Elemental Precision Path L4403/3 · L44–46Improves your chance to hit with Frost and Fire spells by 3%.
2Ice Shards Path L1855/5 · L18–19, 21–23Increases the critical strike damage bonus of your Frost spells by 100%.
2Frostbite Path L1553/3 · L15–17Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
2Improved Frost Nova Path L4952/2 · L49–50Reduces the cooldown of your Frost Nova spell by 4 sec.
2Permafrost Path L5153/3 · L51–53Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
3Piercing Ice Path L24103/3 · L24–26Increases the damage done by your Frost spells by 6%.
3Frost Channeling Path L37103/3 · L37–39Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
3Ice Lance New Path L20101/1 · L20Deals 28 to 32 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
3Improved Blizzard Path L34103/3 · L34–36Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
4Arctic Reach Path L54152/2 · L54–55Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
4Ice Block 16 Path L32151/1 · L32You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
4Shatter Path L27 Disputed153/3 · L27–29Increases the critical strike chance of all your spells against Frozen targets by 50%.
5Improved Cone of Cold Path L41203/3 · L41–43Increases the damage dealt by your Cone of Cold spell by 35%.
5Cold Snap Path L33201/1 · L33Finishes the remaining cooldown on all your other Frost spells.
5Fingers of Frost New Path L30 Disputed202/2 · L30–31Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. Requires 1 rank of Ice Lance.
6Winter's Chill Path L56255/5 · L56–60Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.
7Ice Barrier Path L40 Not client-checked301/1 · L40Shield yourself, absorbing damage based on your spell power and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage. Requires 1 rank of Cold Snap.

What the beta tested: level 30 Source tier A — official Blizzard or live client data: A

The beta was capped at level 30 from 1 October until it closed, which gives 21 talent points (points = level − 9). That reaches a row-5 talent — the ones whose rail reads 20 pts — including the new 16-point “gold medal” row. At level 20 you have 11 points, enough for a row-3 talent and nothing beyond.

On the recommended path those 21 points go 21 into Frost — every one of them sourced (tier B).

Two ways of counting, and the site has used both

Ice Lance is a row-3 talent with a requirement of 10 points in the Frost tree, and it is the 11th point you spend. Both numbers are correct and they describe different things: 10 is the gate, 11 is the total. Levelling says 10; Mage says 11. Neither is wrong, but the two pages read as if they contradict each other, and that should be reconciled in one voice.

← Mage class page · All classes · Levelling guide · Mechanics

Data as of 18 October 2026: tree and ranks from the Wowhead Forever dataset (dv=30, post-15 October build) · names, max ranks, spell IDs and positions client-verified (C_Traits, build 70450, 17 October 2026) and every tooltip rendered from the client’s own tables (build 1.60.1.70532) — tier A except talents marked “Not client-checked” · changes cross-checked against Blizzard's beta development notes of 1, 8 and 15 October · annotations from KB 400.30.3 / 400.30.6 · levelling path from data/levelling_paths.json (levels 10–30 sourced or our own order, 31–60 derived; the guide says which), validated against this tree. Last updated 24 October 2026.