Druid Talents
Every Druid talent in World of Warcraft: Forever — laid out in its real grid position, with per-rank effect text, prerequisites and point requirements, plus a recommended levelling path from 10 to 60. Hover, tap or tab to any node.
On this page 3 sections
Source tiers
- Official or client data
- Verbatim reporting, hands-on
- Provisional or placeholder
- Our analysis
Tree data is Wowhead's datamined Forever dataset (dv=30), pulled 18 October 2026.
It carries the talent changes of the 1 October beta build (70170) and the
8 and 15 October notes, and was spot-checked against Blizzard's beta development notes.
Our live-client check (C_Traits node walk, build 70450, 17 October 2026 — the 15 October build) matched every visible talent's name, rank count, spell ID and position; two Frost Mage talents Wowhead had swapped are corrected to the client. On 24 October 2026 we rendered every tooltip from the client’s own tables for the latest build (1.60.1.70532): 50 of 52 Druid talents read exactly as shown here, and where the client differed its text is used. The rest are marked Not client-checked, with the reason in the tooltip — usually a figure that depends on your level or stats.
Talents where sources disagree carry a Disputed flag.
What changed in the Druid trees since the 25 September 2026 client check
Added:
- Shifting Power (Feral Combat row 4)
- Improved Shifting Power (Feral Combat row 5)
Removed:
- King of the Jungle (Feral Combat row 5)
Changed:
- Moonkin Form: effect text changed
- Thick Hide: effect text changed
- Shredding Attacks: moved from row 4 col 1 to row 3 col 1
- Primal Bite: effect text changed
- Leader of the Pack: effect text changed
- Natural Instinct: renamed from Predatory Instincts; moved from row 5 col 1 to row 5 col 4; effect text changed
- Furor: effect text changed
Recommended levelling path B C
Feral (Cat, with bear on hand), 0/38/13 (Balance/Feral/Restoration) at 60
Warcraft Tavern's Forever Druid Leveling Guide says Feral cats have the smoothest levelling route and to 'stick with the kitty cat'; it calls its Balance build 'a lot weaker for leveling than Feral'. Wowhead's Feral level-30 guide publishes a 'Hybrid/Leveling' build and Icy Veins' Feral guide has its own levelling section. Cat gets Prowl and Shifting Power (Mana into Energy) for low downtime, and bear covers emergencies and dungeon tanking.
- Source tier B — verbatim reporting or hands-on testing: B Levels 10–30: sourced. A published Forever level-30 build, in its own pick order.
- Source tier C — provisional or placeholder data: C Levels 31–60: derived. No Forever source published past the beta's level-30 cap, so these steps are the classic levelling build for the spec, fitted to the current tree.
At level 30, the beta’s cap (21 points): Balance 0 / Feral Combat 21 / Restoration 0. At 60 (51 points): Balance 0 / Feral Combat 38 / Restoration 13.
- 14 Ferocity 5/5: cheaper Maul/Claw/Rake/Swipe. Bear Form from the level-10 class quest.
- 20 Cat Form + Prowl (class quest). Start Shredding Attacks. Polearms trainable.
- 23 Feral Charge (bear-only charge and interrupt).
- 25 Shifting Power (row 4, needs Shredding Attacks 3/3): use it in cat below 50 Energy.
- 30 BETA CAP: 21 points, Leader of the Pack reached. Same as Warcraft Tavern's level-30 Feral build.
- 31 Savage Fury 2/2, which unlocks Primal Bite as an option.
- 36 Improved Shifting Power 2/2: Shifting Power every ~8 s instead of 16 s.
- 40 Berserk (31-point, needs Leader of the Pack). Dual Talent Specialization and riding at 40 per Warcraft Tavern.
- 42 Rend and Tear 5/5 (+10% melee damage on bleeding targets; keep Rake/Rip up).
- 47 Primal Bite for bear. Feral done at 38 points.
- 57 Naturalist 5/5: +5% all damage (Resto row 2, gated by Furor 5/5).
- 60 Natural Shapeshifter 3/3: cheaper shifts and a cheaper Shifting Power (its cost is reduced by shapeshift-cost effects).
The trees below show the whole plan at level 60: a badge gives the level of each talent’s first point, and the rank readout shows the ranks planned.
Level by level
Levels 10–20 B sourced · 11 pointsFerocity 5/5, Feral Swiftness 2/2, Heart of the Wild 3/5, Shredding Attacks 1/3
| Level | Tree | Talent | Rank |
|---|---|---|---|
| 10 | Feral Combat | Ferocity | 1/5 |
| 11 | Feral Combat | Ferocity | 2/5 |
| 12 | Feral Combat | Ferocity | 3/5 |
| 13 | Feral Combat | Ferocity | 4/5 |
| 14 | Feral Combat | FerocityFerocity 5/5: cheaper Maul/Claw/Rake/Swipe. Bear Form from the level-10 class quest. | 5/5 |
| 15 | Feral Combat | Feral Swiftness | 1/2 |
| 16 | Feral Combat | Feral Swiftness | 2/2 |
| 17 | Feral Combat | Heart of the Wild | 1/5 |
| 18 | Feral Combat | Heart of the Wild | 2/5 |
| 19 | Feral Combat | Heart of the Wild | 3/5 |
| 20 | Feral Combat | Shredding AttacksCat Form + Prowl (class quest). Start Shredding Attacks. Polearms trainable. | 1/3 |
Levels 21–30 B sourced · 10 points · beta cap at 30Shredding Attacks 3/3, Feral Charge 1/1, Savage Fury 1/2, Shifting Power 1/1, Sharpened Claws 2/2, Blood Frenzy 2/2, Leader of the Pack 1/1
| Level | Tree | Talent | Rank |
|---|---|---|---|
| 21 | Feral Combat | Shredding Attacks | 2/3 |
| 22 | Feral Combat | Shredding Attacks | 3/3 |
| 23 | Feral Combat | Feral ChargeFeral Charge (bear-only charge and interrupt). | 1/1 |
| 24 | Feral Combat | Savage Fury | 1/2 |
| 25 | Feral Combat | Shifting PowerShifting Power (row 4, needs Shredding Attacks 3/3): use it in cat below 50 Energy. | 1/1 |
| 26 | Feral Combat | Sharpened Claws | 1/2 |
| 27 | Feral Combat | Sharpened Claws | 2/2 |
| 28 | Feral Combat | Blood Frenzy | 1/2 |
| 29 | Feral Combat | Blood Frenzy | 2/2 |
| 30 | Feral Combat | Leader of the PackBETA CAP: 21 points, Leader of the Pack reached. Same as Warcraft Tavern's level-30 Feral build.Beta cap — 21 points | 1/1 |
Levels 31–40 C derived · 10 pointsSavage Fury 2/2, Predatory Strikes 3/3, Improved Shifting Power 2/2, Rend and Tear 3/5, Berserk 1/1
| Level | Tree | Talent | Rank |
|---|---|---|---|
| 31 | Feral Combat | Savage FurySavage Fury 2/2, which unlocks Primal Bite as an option. | 2/2 |
| 32 | Feral Combat | Predatory Strikes | 1/3 |
| 33 | Feral Combat | Predatory Strikes | 2/3 |
| 34 | Feral Combat | Predatory Strikes | 3/3 |
| 35 | Feral Combat | Improved Shifting Power | 1/2 |
| 36 | Feral Combat | Improved Shifting PowerImproved Shifting Power 2/2: Shifting Power every ~8 s instead of 16 s. | 2/2 |
| 37 | Feral Combat | Rend and Tear | 1/5 |
| 38 | Feral Combat | Rend and Tear | 2/5 |
| 39 | Feral Combat | Rend and Tear | 3/5 |
| 40 | Feral Combat | BerserkBerserk (31-point, needs Leader of the Pack). Dual Talent Specialization and riding at 40 per Warcraft Tavern. | 1/1 |
Levels 41–50 C derived · 10 pointsRend and Tear 5/5, Heart of the Wild 5/5, Natural Instinct 2/2, Primal Bite 1/1, Furor 3/5
| Level | Tree | Talent | Rank |
|---|---|---|---|
| 41 | Feral Combat | Rend and Tear | 4/5 |
| 42 | Feral Combat | Rend and TearRend and Tear 5/5 (+10% melee damage on bleeding targets; keep Rake/Rip up). | 5/5 |
| 43 | Feral Combat | Heart of the Wild | 4/5 |
| 44 | Feral Combat | Heart of the Wild | 5/5 |
| 45 | Feral Combat | Natural Instinct | 1/2 |
| 46 | Feral Combat | Natural Instinct | 2/2 |
| 47 | Feral Combat | Primal BitePrimal Bite for bear. Feral done at 38 points. | 1/1 |
| 48 | Restoration | Furor | 1/5 |
| 49 | Restoration | Furor | 2/5 |
| 50 | Restoration | Furor | 3/5 |
Levels 51–60 C derived · 10 pointsFuror 5/5, Naturalist 5/5, Natural Shapeshifter 3/3
| Level | Tree | Talent | Rank |
|---|---|---|---|
| 51 | Restoration | Furor | 4/5 |
| 52 | Restoration | Furor | 5/5 |
| 53 | Restoration | Naturalist | 1/5 |
| 54 | Restoration | Naturalist | 2/5 |
| 55 | Restoration | Naturalist | 3/5 |
| 56 | Restoration | Naturalist | 4/5 |
| 57 | Restoration | NaturalistNaturalist 5/5: +5% all damage (Resto row 2, gated by Furor 5/5). | 5/5 |
| 58 | Restoration | Natural Shapeshifter | 1/3 |
| 59 | Restoration | Natural Shapeshifter | 2/3 |
| 60 | Restoration | Natural ShapeshifterNatural Shapeshifter 3/3: cheaper shifts and a cheaper Shifting Power (its cost is reduced by shapeshift-cost effects). | 3/3 |
Notes
- Legacy “Talented”: the Legacy perk can unlock talent points up to 5 levels early. This path assumes you do not have it; with it, take each step up to 5 levels sooner.
- Dual spec at 40. Blizzard’s class deep dives give Dual Specialization at level 40 for every class.
- Not fully client-checked: Shifting Power (L25). The client confirmed their names, ranks and positions; a figure in their text depends on your level or stats, or the client data is incomplete (the tooltip says which).
- Levels 10-30 are Warcraft Tavern's order exactly (tier B). Wowhead and Icy Veins swap Heart of the Wild 3 for Feral Instinct 3 (Swipe and stealth), take Savage Fury 2/2 earlier and add Primal Bite. Take that variant if you plan to bear-tank dungeons while levelling. Levels 31-60 are DERIVED (tier C). The method is the old vanilla Feral levelling consensus (deep Feral to the 31-point talent, then Furor and Naturalist in Resto) remapped onto the dv=29 tree and re-validated on dv=30. Tiger's Fury and King of the Jungle are gone, so the energy talents are Shifting Power and Improved Shifting Power. Furor in Forever banks Energy for your next return to Cat Form (+10/sec out of cat, up to 100). The derived path skips the tank-only talents Thick Hide, Natural Reaction, Brutal Impact and Feral Instinct. With dual spec at 40, make the second spec bear (Thick Hide 3, Natural Reaction 5, Feral Instinct 3, Primal Bite) or Restoration for groups. Weapon: shapeshift damage scales with weapon DPS, so take the highest-DPS two-hander (staff, mace, or polearm from 20). Before 20, Spell Power helps (Thorns, Wrath). Legacy 'Talented' perk: points arrive up to 5 levels early (26 at 30). Icy spends the extras on Improved Shifting Power and Natural Instinct, Wowhead on Improved Shifting Power and/or Leader of the Pack. All picks are client-checked except Shifting Power, whose client tooltip is incomplete (its numbers come from the spell data).
Sources for this path (5)
- warcrafttavern.com › druid-leveling read 2026-10-09 (beta build, capped at 30)Level 30 Feral build and its per-level talent order (calc #?t=B1111144222888a9cbbffh): Ferocity 10-14, Feral Swiftness 15-16, Heart of the Wild 17-19, Shredding Attacks 20-22, Feral Charge 23, Savage Fury 24, Shifting Power 25, Sharpened Claws 26-27, Blood Frenzy 28-29, Leader of the Pack 30. Used verbatim for levels 10-30. Also: Dual Talent Specialization at 40, Polearms at 20, Berserk listed at 40.
- wowhead.com › level-30-dps-overview 2026-10-06'Hybrid/Leveling' build at 30 (talent-calc/druid/v2-5023003212110001_t0/1AGKmHsDCjn): Ferocity 5, Feral Instinct 3, Feral Swiftness 2, Shredding Attacks 3, Savage Fury 2, Sharpened Claws 2, Feral Charge, Primal Bite, Shifting Power, Leader of the Pack. Says form damage scales with weapon DPS; Spell Power (Thorns) matters before 20.
- icy-veins.com › feral-druid-melee-dps-and-tank-pve-guide 2026-10-04Level 30 build: Ferocity 5, Feral Instinct 3, Feral Swiftness 2, Savage Fury 2, Shredding Attacks 3, Shifting Power, Primal Bite, Sharpened Claws 2, Blood Frenzy 1, Leader of the Pack. Talented points go to Improved Shifting Power and 'Predatory Instincts' (renamed Natural Instinct on 1 Oct).
- wowhead.com › druid dv=29 (talents.json pulled 2026-10-09)Tree, gates and prerequisites used for validation.
KB 400_Forever/400.30.1_Forever_Classes_Overview.md2026-10-09Forever Druid facts: Mangle renamed Primal Bite; Tiger's Fury and King of the Jungle removed 1 Oct, replaced by Shifting Power and Improved Shifting Power; Predatory Instincts renamed Natural Instinct; Revive at 12 (dev notes 09-24, 10-01, 10-08; Hunter and Druid deep dive).
How to read a node Source tier A — official Blizzard or live client data: A
The rail down the left is the points you must already have spent in that tree to unlock
the row. The talent itself then costs one more. The pips under each name are its rank
track — four pips means four ranks — and the N/M readout beside them is the same thing in text. On a path talent the filled pips and the readout show the ranks the path puts in it by level 60 (or by the level you pick in the slider above). Arrows are prerequisites and point
from the talent you need to the talent it unlocks.
Hover, tap, or tab to any node for its full effect text, every rank, and its prerequisite. Nothing here is hover-only: the same text is in the page for screen readers, and the table under each tree carries all of it without JavaScript.
Balance 16 talents
Every Balance talent as a table (max rank text, levelling path) — works without JavaScript
| Row | Talent | Pts | Levelling path | At max rank |
|---|---|---|---|---|
| 1 | Improved Wrath | 0 | — | Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%. |
| 1 | Genesis | 0 | — | Increases the periodic damage and healing done by your spells and abilities by 5%. |
| 2 | Moonglow | 5 | — | Reduces the Mana cost of your damaging spells by 25%. |
| 2 | Improved Moonfire | 5 | — | Increases the damage and critical strike chance of your Moonfire spell by 10%. |
| 2 | Nature's Majesty | 5 | — | Increases your critical strike chance with spells and melee attacks by 4%. |
| 2 | Nature's Reach | 5 | — | Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%. |
| 3 | Improved Entangling Roots | 10 | — | Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect. |
| 3 | Nature's Splendor | 10 | — | Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec. Requires 2 ranks of Nature's Majesty. |
| 4 | Insect Swarm | 15 | — | The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec. |
| 4 | Vengeance | 15 | — | Increases the critical strike damage bonus of your Arcane and Nature spells by 100%. Requires 2 ranks of Improved Moonfire. |
| 4 | Improved Starfire | 15 | — | Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec. |
| 5 | Overgrowth | 20 | — | Increases the maximum number of targets you may have affected by Entangling Roots by 2. |
| 5 | Nature's Grace | 20 | — | All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec. |
| 5 | Eclipse | 20 | — | Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec. |
| 6 | Moonfury | 25 | — | Increases the damage done by your Arcane and Nature spells by 10%. |
| 7 | Moonkin Form | 30 | — | Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
Feral Combat 20 talents
Every Feral Combat talent as a table (max rank text, levelling path) — works without JavaScript
| Row | Talent | Pts | Levelling path | At max rank |
|---|---|---|---|---|
| 1 | Ferocity Path L10 | 0 | 5/5 · L10–14 | Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy. |
| 1 | Heart of the Wild Path L17 | 0 | 5/5 · L17–19, 43–44 | Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%. |
| 2 | Feral Swiftness Path L15 | 5 | 2/2 · L15–16 | Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%. |
| 2 | Feral Instinct | 5 | — | Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher. |
| 2 | Brutal Impact | 5 | — | Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec. |
| 2 | Thick Hide Not client-checked | 5 | — | While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 180 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms. |
| 3 | Shredding Attacks Path L20 | 10 | 3/3 · L20–22 | Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3. |
| 3 | Savage Fury Path L24 | 10 | 2/2 · L24, 31 | Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%. |
| 3 | Feral Charge Path L23 | 10 | 1/1 · L23 | Requires Bear Form, Dire Bear Form. Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy. |
| 3 | Sharpened Claws Path L26 | 10 | 2/2 · L26–27 | Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%. |
| 4 | Shifting Power New Path L25 Not client-checked | 15 | 1/1 · L25 | Instantly convert Mana (55% of your base mana) into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting. Requires 3 ranks of Shredding Attacks. |
| 4 | Primal Bite Path L47 | 15 | 1/1 · L47 | Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat. Requires 2 ranks of Savage Fury. |
| 4 | Predatory Strikes Path L32 | 15 | 3/3 · L32–34 | Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level. |
| 4 | Blood Frenzy Path L28 | 15 | 2/2 · L28–29 | Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point. Requires 2 ranks of Sharpened Claws. |
| 5 | Improved Shifting Power New Path L35 | 20 | 2/2 · L35–36 | Reduces the cooldown of your Shifting Power spell by 8 sec. Requires 1 rank of Shifting Power. |
| 5 | Leader of the Pack Path L30 | 20 | 1/1 · L30 | While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%. |
| 5 | Natural Instinct Path L45 | 20 | 2/2 · L45–46 | Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect. |
| 6 | Natural Reaction | 25 | — | Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge. |
| 6 | Rend and Tear Path L37 | 25 | 5/5 · L37–39, 41–42 | Increases damage done by your melee abilities on Bleeding targets by 10%. Requires 3 ranks of Predatory Strikes. |
| 7 | Berserk Path L40 | 30 | 1/1 · L40 | Requires Cat Form, Bear Form, Dire Bear Form. Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec. Requires 1 rank of Leader of the Pack. |
Restoration 16 talents
Every Restoration talent as a table (max rank text, levelling path) — works without JavaScript
| Row | Talent | Pts | Levelling path | At max rank |
|---|---|---|---|---|
| 1 | Nature's Focus | 0 | — | Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage. |
| 1 | Furor Path L48 | 0 | 5/5 · L48–52 | Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy. |
| 2 | Naturalist Path L53 | 5 | 5/5 · L53–57 | Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%. |
| 2 | Subtlety | 5 | — | Reduces the threat generated by your Nature and Arcane spells by 30%. |
| 2 | Natural Shapeshifter Path L58 | 5 | 3/3 · L58–60 | Reduces the mana cost of all shapeshifting by 30%. |
| 3 | Reflection | 10 | — | Allows 50% of your Mana regeneration to continue while casting. |
| 3 | Gift of Nature | 10 | — | Increases the effect of all your healing spells by 10%. |
| 3 | Gift of the Earthmother | 10 | — | Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells. |
| 4 | Tranquil Spirit | 15 | — | Reduces the mana cost of your Healing Touch and Tranquility spells by 10%. |
| 4 | Improved Rejuvenation | 15 | — | Increases the effect of your Rejuvenation spell by 15%. |
| 4 | Swiftmend | 15 | — | Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells. |
| 5 | Nature's Swiftness | 20 | — | When activated, your next Nature spell becomes an instant cast spell. Requires 5 ranks of Naturalist. |
| 5 | Living Spirit | 20 | — | Increases your Spirit by 15%. |
| 5 | Improved Tranquility | 20 | — | Reduces threat caused by Tranquility by 100% and its cooldown by 60%. |
| 6 | Improved Regrowth | 25 | — | Increases the critical effect chance of your Regrowth spell by 50%. Requires 3 ranks of Improved Rejuvenation. |
| 7 | Wild Growth | 30 | — | Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. Requires 3 ranks of Living Spirit. |
What the beta tested: level 30 Source tier A — official Blizzard or live client data: A
The beta was capped at level 30 from 1 October until it closed, which gives 21 talent points (points = level − 9). That reaches a row-5 talent — the ones whose rail reads 20 pts — including the new 16-point “gold medal” row. At level 20 you have 11 points, enough for a row-3 talent and nothing beyond.
On the recommended path those 21 points go 21 into Feral Combat — every one of them sourced (tier B).
← Druid class page · All classes · Levelling guide · Mechanics
Data as of 18 October 2026: tree and ranks from the Wowhead Forever dataset
(dv=30, post-15 October build) · names, max ranks, spell IDs and
positions client-verified (C_Traits, build 70450, 17 October 2026) and every tooltip rendered from the client’s own tables
(build 1.60.1.70532) — tier A except talents marked “Not client-checked” · changes cross-checked against Blizzard's beta
development notes of 1, 8 and 15 October · annotations from KB 400.30.1 / 400.30.6 · levelling path from data/levelling_paths.json (levels 10–30 sourced or our own order, 31–60 derived; the guide says which), validated against this tree.
Last updated 24 October 2026.
Rank scaling
- Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
- Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.
- Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.
- Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.
- Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Rank scaling
- Increases the periodic damage and healing done by your spells and abilities by 1%.
- Increases the periodic damage and healing done by your spells and abilities by 2%.
- Increases the periodic damage and healing done by your spells and abilities by 3%.
- Increases the periodic damage and healing done by your spells and abilities by 4%.
- Increases the periodic damage and healing done by your spells and abilities by 5%.
Rank scaling
- Reduces the Mana cost of your damaging spells by 8%.
- Reduces the Mana cost of your damaging spells by 17%.
- Reduces the Mana cost of your damaging spells by 25%.
Rank scaling
- Increases the damage and critical strike chance of your Moonfire spell by 5%.
- Increases the damage and critical strike chance of your Moonfire spell by 10%.
Rank scaling
- Increases your critical strike chance with spells and melee attacks by 2%.
- Increases your critical strike chance with spells and melee attacks by 4%.
Rank scaling
- Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
- Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Rank scaling
- Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
- Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.
- Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
Requires: 2 ranks of Nature's Majesty
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
Requires: 2 ranks of Improved Moonfire
Rank scaling
- Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
- Increases the critical strike damage bonus of your Arcane and Nature spells by 40%.
- Increases the critical strike damage bonus of your Arcane and Nature spells by 60%.
- Increases the critical strike damage bonus of your Arcane and Nature spells by 80%.
- Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Rank scaling
- Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
- Reduces the cast time of Starfire by 0.2 sec and Starfire has a 6% chance to stun its target for 3 sec.
- Reduces the cast time of Starfire by 0.3 sec and Starfire has a 9% chance to stun its target for 3 sec.
- Reduces the cast time of Starfire by 0.4 sec and Starfire has a 12% chance to stun its target for 3 sec.
- Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
Rank scaling
- Increases the maximum number of targets you may have affected by Entangling Roots by 1.
- Increases the maximum number of targets you may have affected by Entangling Roots by 2.
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Rank scaling
- Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
- Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.33 sec. Stores up to 4 charges. Lasts 15 sec.
- Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
Rank scaling
- Increases the damage done by your Arcane and Nature spells by 2%.
- Increases the damage done by your Arcane and Nature spells by 4%.
- Increases the damage done by your Arcane and Nature spells by 6%.
- Increases the damage done by your Arcane and Nature spells by 8%.
- Increases the damage done by your Arcane and Nature spells by 10%.
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Rank scaling
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 2 Rage or Energy.
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 3 Rage or Energy.
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 4 Rage or Energy.
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Recommended levelling path: 5/5. Ranks taken at levels 10–14 (sourced, tier B).
Rank scaling
- Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
- Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.
- Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.
- Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.
- Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Recommended levelling path: 5/5. Ranks taken at levels 17–19, 43–44 (sourced to 30 (B), derived after (C)).
Rank scaling
- Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
- Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Recommended levelling path: 2/2. Ranks taken at levels 15–16 (sourced, tier B).
Rank scaling
- Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
- Increases damage done by your Swipe ability by 20% and reduces the chance enemies have to detect you while Prowling as if you were 2 levels higher.
- Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
Rank scaling
- Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
- Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
Rank scaling
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 180 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 180 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 180 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Placeholder number. The flat damage or absorb figure in this text carries Wowhead’s per-level scaling marker and is not a real value.
Not fully client-checked: the client's rank curve and per-level armor disagree with this text; not yet resolved.
Rank scaling
- Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
- Reduces the Energy cost of your Shred ability by 12 and reduces the Rage cost of your Lacerate ability by 2.
- Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Recommended levelling path: 3/3. Ranks taken at levels 20–22 (sourced, tier B).
Rank scaling
- Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
- Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Recommended levelling path: 2/2. Ranks taken at levels 24, 31 (sourced to 30 (B), derived after (C)).
Requires Bear Form, Dire Bear Form. Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
Recommended levelling path: 1/1. Rank taken at level 23 (sourced, tier B).
Rank scaling
- Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
- Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Recommended levelling path: 2/2. Ranks taken at levels 26–27 (sourced, tier B).
Requires: 3 ranks of Shredding Attacks
Instantly convert Mana (55% of your base mana) into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Recommended levelling path: 1/1. Rank taken at level 25 (sourced, tier B).
New Feral row-4 talent on 1 October, replacing Tiger's Fury: converts Mana into 40 Energy, costing the same Mana as Cat Form. The “0 Mana” in the dataset text is a display placeholder; Blizzard gives 55% of base Mana.
Not fully client-checked: the client's template is incomplete.
Requires: 2 ranks of Savage Fury
Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
Recommended levelling path: 1/1. Rank taken at level 47 (derived, tier C).
Rank scaling
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 100% of your level.
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Recommended levelling path: 3/3. Ranks taken at levels 32–34 (derived, tier C).
Requires: 2 ranks of Sharpened Claws
Rank scaling
- Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
- Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Recommended levelling path: 2/2. Ranks taken at levels 28–29 (sourced, tier B).
Requires: 1 rank of Shifting Power
Rank scaling
- Reduces the cooldown of your Shifting Power spell by 4 sec.
- Reduces the cooldown of your Shifting Power spell by 8 sec.
Recommended levelling path: 2/2. Ranks taken at levels 35–36 (derived, tier C).
New Feral row-5 talent on 1 October; shortens Shifting Power's cooldown.
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.
Recommended levelling path: 1/1. Rank taken at level 30 (sourced, tier B).
Rank scaling
- Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
- Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Recommended levelling path: 2/2. Ranks taken at levels 45–46 (derived, tier C).
Called Predatory Instincts until 1 October; renamed, and now also adds spell healing equal to 12/25% of Intellect.
Rank scaling
- Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
- Increases your dodge chance by 2%, and gives you a 40% chance to gain 5 Rage each time you dodge.
- Increases your dodge chance by 3%, and gives you a 60% chance to gain 5 Rage each time you dodge.
- Increases your dodge chance by 4%, and gives you a 80% chance to gain 5 Rage each time you dodge.
- Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Requires: 3 ranks of Predatory Strikes
Rank scaling
- Increases damage done by your melee abilities on Bleeding targets by 2%.
- Increases damage done by your melee abilities on Bleeding targets by 4%.
- Increases damage done by your melee abilities on Bleeding targets by 6%.
- Increases damage done by your melee abilities on Bleeding targets by 8%.
- Increases damage done by your melee abilities on Bleeding targets by 10%.
Recommended levelling path: 5/5. Ranks taken at levels 37–39, 41–42 (derived, tier C).
Requires: 1 rank of Leader of the Pack
Requires Cat Form, Bear Form, Dire Bear Form. Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Recommended levelling path: 1/1. Rank taken at level 40 (derived, tier C).
Rank scaling
- Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
- Gives your Arcane and Nature spells a 28% chance to not lose casting time when you take damage.
- Gives your Arcane and Nature spells a 42% chance to not lose casting time when you take damage.
- Gives your Arcane and Nature spells a 56% chance to not lose casting time when you take damage.
- Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.
Rank scaling
- Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.
- Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.
- Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.
- Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.
- Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
Recommended levelling path: 5/5. Ranks taken at levels 48–52 (derived, tier C).
Rank scaling
- Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
- Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.
- Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.
- Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.
- Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
Recommended levelling path: 5/5. Ranks taken at levels 53–57 (derived, tier C).
Rank scaling
- Reduces the threat generated by your Nature and Arcane spells by 10%.
- Reduces the threat generated by your Nature and Arcane spells by 20%.
- Reduces the threat generated by your Nature and Arcane spells by 30%.
Rank scaling
- Reduces the mana cost of all shapeshifting by 10%.
- Reduces the mana cost of all shapeshifting by 20%.
- Reduces the mana cost of all shapeshifting by 30%.
Recommended levelling path: 3/3. Ranks taken at levels 58–60 (derived, tier C).
Rank scaling
- Allows 17% of your Mana regeneration to continue while casting.
- Allows 33% of your Mana regeneration to continue while casting.
- Allows 50% of your Mana regeneration to continue while casting.
Rank scaling
- Increases the effect of all your healing spells by 2%.
- Increases the effect of all your healing spells by 4%.
- Increases the effect of all your healing spells by 6%.
- Increases the effect of all your healing spells by 8%.
- Increases the effect of all your healing spells by 10%.
Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Rank scaling
- Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
- Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.
- Reduces the mana cost of your Healing Touch and Tranquility spells by 6%.
- Reduces the mana cost of your Healing Touch and Tranquility spells by 8%.
- Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Rank scaling
- Increases the effect of your Rejuvenation spell by 5%.
- Increases the effect of your Rejuvenation spell by 10%.
- Increases the effect of your Rejuvenation spell by 15%.
Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
Requires: 5 ranks of Naturalist
When activated, your next Nature spell becomes an instant cast spell.
Rank scaling
- Increases your Spirit by 5%.
- Increases your Spirit by 10%.
- Increases your Spirit by 15%.
Rank scaling
- Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
- Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
Requires: 3 ranks of Improved Rejuvenation
Rank scaling
- Increases the critical effect chance of your Regrowth spell by 10%.
- Increases the critical effect chance of your Regrowth spell by 20%.
- Increases the critical effect chance of your Regrowth spell by 30%.
- Increases the critical effect chance of your Regrowth spell by 40%.
- Increases the critical effect chance of your Regrowth spell by 50%.
Requires: 3 ranks of Living Spirit
Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.